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Marlin:
Get all faces hit by ray Improved splitting of the cells to improve ray casting. Generate polymesh for visualizing Bounding boxes in the tree git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9759 383ad7c9-94d9-4d36-a494-682f7c89f535
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- common/bsp/BSPImplT.cc 7 additions, 3 deletionscommon/bsp/BSPImplT.cc
- common/bsp/BSPImplT.hh 14 additions, 2 deletionscommon/bsp/BSPImplT.hh
- common/bsp/BSPTreeNode.hh 74 additions, 0 deletionscommon/bsp/BSPTreeNode.hh
- common/bsp/TriangleBSPCoreT.cc 13 additions, 0 deletionscommon/bsp/TriangleBSPCoreT.cc
- common/bsp/TriangleBSPCoreT.hh 4 additions, 1 deletioncommon/bsp/TriangleBSPCoreT.hh
- common/bsp/TriangleBSPT.hh 7 additions, 2 deletionscommon/bsp/TriangleBSPT.hh
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