Commit 8a776e84 authored by Jan Möbius's avatar Jan Möbius
Browse files

Missed depth copy shader

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 984fac93
#version 150
uniform sampler2D DepthTex;
uniform float DepthSign;
in vec2 vTexCoord;
out vec4 oColor;
void main()
oColor = vec4(1.0, 1.0, 1.0, 1.0);
gl_FragDepth = texture2D(DepthTex, vTexCoord).x * DepthSign;
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