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Commit 95f59b14 authored by Martin Schultz's avatar Martin Schultz
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added entry to changelog

parent 1584d0fa
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1 merge request!88Feature picking shader compatibility
......@@ -19,6 +19,7 @@
- <b>ACG</b>
- Clamp shininess in Materialnode (caused GL Errors)
- Better Material support in Materialnode (emissive and refractive materials)
- Use ShaderGenerator for picking shaders
- <b>Plugins</b>
- File-OBJ
- Read emissive and refractive materials
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