Commit c0a368f5 authored by Jan Möbius's avatar Jan Möbius
Browse files

Renamed functions in MeshObject

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@3004 383ad7c9-94d9-4d36-a494-682f7c89f535
parent e904c47b
...@@ -342,7 +342,7 @@ ...@@ -342,7 +342,7 @@
/** Shows or hides the areas on the object /** Shows or hides the areas on the object
*/ */
template < class MeshT , DataType objectDataType > template < class MeshT , DataType objectDataType >
void MeshObject< MeshT , objectDataType >::hideAreaNodes( bool _hide ) { void MeshObject< MeshT , objectDataType >::hideAreas( bool _hide ) {
if ( _hide ) { if ( _hide ) {
areaNode_->set_status( ACG::SceneGraph::BaseNode::HideNode ); areaNode_->set_status( ACG::SceneGraph::BaseNode::HideNode );
handleNode_->set_status( ACG::SceneGraph::BaseNode::HideNode ); handleNode_->set_status( ACG::SceneGraph::BaseNode::HideNode );
......
...@@ -170,7 +170,7 @@ class DLLEXPORT MeshObject : public BaseObjectData { ...@@ -170,7 +170,7 @@ class DLLEXPORT MeshObject : public BaseObjectData {
bool selectionVisible(); bool selectionVisible();
/// Hide or show the area Nodes of the object /// Hide or show the area Nodes of the object
void hideAreaNodes( bool _hide ); void hideAreas( bool _hide );
/// return if the areas are currently visible /// return if the areas are currently visible
bool areasVisible(); bool areasVisible();
......
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