Commit d540204f authored by Jan Möbius's avatar Jan Möbius
Browse files

Updated Changelog

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9692 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 3378d1cc
/*! \page changelog Changelog /*! \page changelog Changelog
* *
* - <b>OpenFlipper 1.0 ( ? , 9595 RC7 )</b> * - <b>OpenFlipper 1.0 ( ? , 9691 RC7 )</b>
* - <b>Core</b> * - <b>Core</b>
* - Added Light source management * - Added Light source management
* - Added global nodes to handle light sources * - Added global nodes to handle light sources
* - Internal light handling can now be switched off via pluginfunctions (Used by TypeLight to take control over lights) * - Internal light handling can now be switched off via pluginfunctions (Used by TypeLight to take control over lights)
* - About Dialog * - About Dialog
* - Show information about registered types * - Show information about registered types
* - Show information about glu and glut
* - Process Manager * - Process Manager
* - Replaced Mutex by semaphore for waiting that a thread starts (mutex unlock does not work across threads in qt 4.6) * - Replaced Mutex by semaphore for waiting that a thread starts (mutex unlock does not work across threads in qt 4.6)
* - Bugfix when using blocking mode for new threads * - Bugfix when using blocking mode for new threads
...@@ -27,12 +28,14 @@ ...@@ -27,12 +28,14 @@
* - BSP Tree * - BSP Tree
* - Faster generation * - Faster generation
* - Tree, Ray intersection (find closest triangle hit by ray) * - Tree, Ray intersection (find closest triangle hit by ray)
* - Plugin Handling
* - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)
* - Added a global picking dialog to choose an object an algorithm should work on (OpenFlipper/publicWidgets) * - Added a global picking dialog to choose an object an algorithm should work on (OpenFlipper/publicWidgets)
* - Added Function to find the object to a node (Based on BaseObjectData) * - Added Function to find the object to a node (Based on BaseObjectData)
* - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)
* - Introduced update types to control partial uptdates (color,topology,geometry,...) * - Introduced update types to control partial uptdates (color,topology,geometry,...)
* - Added region picking functions ( render picking and get a region of the picking ) * - Added region picking functions ( render picking and get a region of the picking )
* - Removed unused update type * - Removed unused update type
* - Sanity checks on startup (Check OpenGL capabilities,library versions)
* - <b>Object Types</b> * - <b>Object Types</b>
* - New Light Object * - New Light Object
* - New Sphere Object * - New Sphere Object
...@@ -112,6 +115,8 @@ ...@@ -112,6 +115,8 @@
* - Simple sphere type * - Simple sphere type
* - FileLight * - FileLight
* - Support for reading and writing light information * - Support for reading and writing light information
* - Slice
* - Slicing plugin. Adds clipping planes to render only part of the scene
* - <b>Plugins</b> * - <b>Plugins</b>
* - All * - All
* - Converted all plugins to new updatedObject formats * - Converted all plugins to new updatedObject formats
...@@ -136,6 +141,8 @@ ...@@ -136,6 +141,8 @@
* - Selection * - Selection
* - Fixed bounding box update for selection sphere * - Fixed bounding box update for selection sphere
* - emit updatedobject on color change * - emit updatedobject on color change
* - BSpline Selections
* - Scripting for controling current selection mode
* - TextureControl * - TextureControl
* - Fixed bug when trying to create textures for lights (?!!) * - Fixed bug when trying to create textures for lights (?!!)
* - Fixed wrong interface definitioni causing plugins not visible in ui menus (Thanks to Sergei Migdalskiy for reporting this bug) * - Fixed wrong interface definitioni causing plugins not visible in ui menus (Thanks to Sergei Migdalskiy for reporting this bug)
......
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