Commit f9d056f7 authored by Hans-Christian Ebke's avatar Hans-Christian Ebke
Browse files

Fixed Vec3d initialization bug.

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent acce01c0
......@@ -1950,7 +1950,7 @@ void glViewer::handleNormalNavigation( QMouseEvent* _event ) {
ACG::Vec3d center(glWidth()/2.0, glHeight()/2.0);
ACG::Vec3d center(glWidth()/2.0, glHeight()/2.0, 0);
rotate(constrainedRotationAxis_, angle, unproject(center));
lastRotationAxis_ = constrainedRotationAxis_;
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