- 29 May, 2018 1 commit
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Martin Heistermann authored
RenderObject debug_name was a char* that sometimes pointed to temporary buffers, change to std::string to ensure proper ownership. Bug found using ASAN. std::string can be assigned a const char*, so external code that just sets the attribute to a null-terminated string should still work unchanged.
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- 25 May, 2018 4 commits
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Martin Schultz authored
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Martin Schultz authored
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Martin Schultz authored
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Martin Schultz authored
for lineNode
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- 16 May, 2018 2 commits
- 09 May, 2018 1 commit
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Jan Möbius authored
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- 08 May, 2018 1 commit
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Jan Möbius authored
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- 07 May, 2018 1 commit
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Jan Möbius authored
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- 04 May, 2018 4 commits
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Martin Schultz authored
also removed some obsolete checks for compatibility profiles, which prevented the proper use of the optimized picking variant when compat profiles with version 3.2 or newer were present
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Martin Schultz authored
log noise
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Martin Schultz authored
spamming when version check fails
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Martin Schultz authored
glVertexAttribDivisor is a nullpointer. Use ARB extension call instead
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- 03 May, 2018 2 commits
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Jan Möbius authored
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Jan Möbius authored
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- 27 Apr, 2018 4 commits
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Martin Schultz authored
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Martin Schultz authored
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Martin Schultz authored
also add texturebuffer extension macro for glsl 130 improves compatibility with older contexts
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Martin Schultz authored
fixes #18
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- 24 Apr, 2018 1 commit
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Jan Möbius authored
refs #141
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- 23 Apr, 2018 2 commits
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Martin Schultz authored
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Martin Schultz authored
this is not necessary in core profiles since shader based rendering is used, which does not rely on glColor
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- 20 Apr, 2018 1 commit
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Jan authored
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- 18 Apr, 2018 1 commit
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Jan Möbius authored
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- 16 Apr, 2018 1 commit
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Jan Möbius authored
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- 13 Apr, 2018 1 commit
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Kersten Schuster authored
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- 06 Apr, 2018 3 commits
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schultz authored
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schultz authored
Now use GLState to make the call, as the QOpenGLFunctions header undefs glActiveTexture. Fixing the include order and separating gl calls from qt calls may also work here, but not be applicable as this is a template
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Jan Möbius authored
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- 05 Apr, 2018 1 commit
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Jan Möbius authored
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- 04 Apr, 2018 2 commits
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Martin Schultz authored
Specification.
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Jan Möbius authored
- Fixed RPC call from another thread (Thanks to Matthias Möller for the patch)
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- 03 Apr, 2018 2 commits
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Martin Schultz authored
Previous version of the code did not call glTextureBuffer in compat contexts. However glSpec says glTextureBufferARB and glTextureBuffer are aliased, so it can be called as long as extension is available, or context is at least 3.1
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Martin Schultz authored
changed the isCompatibilityProfile function to also report Qt No profile as compatibility. (required for OSX)
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- 29 Mar, 2018 1 commit
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Kersten Schuster authored
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- 23 Mar, 2018 1 commit
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Martin Heistermann authored
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- 22 Mar, 2018 2 commits
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Jan Möbius authored
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Martin Heistermann authored
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- 21 Mar, 2018 1 commit
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Jan Möbius authored
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