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Updated date
Two sided lighting shader gen
!93
· created
May 07, 2018
by
Jan Möbius
Merged
1
updated
May 08, 2018
hotfix patch for pickingRenderer
!91
· created
May 03, 2018
by
Martin Schultz
Merged
updated
May 07, 2018
added vertex and fragment shaders for picking which render vertex
!92
· created
May 07, 2018
by
Martin Schultz
Merged
updated
May 07, 2018
Feature picking shader compatibility
!88
· created
Apr 27, 2018
by
Martin Schultz
Merged
1
updated
May 07, 2018
- Updated Stackwalker
!90
· created
May 02, 2018
by
Jan Möbius
Merged
updated
May 02, 2018
List plugins with info in about
!89
· created
May 02, 2018
by
Jan Möbius
Merged
updated
May 02, 2018
Require QT5.5 as minimal version. All other checks for versions lower than 5.5 removed
!87
· created
Apr 24, 2018
by
Jan Möbius
Merged
updated
Apr 24, 2018
Removed qt4 ifdefs
!86
· created
Apr 24, 2018
by
Jan Möbius
Merged
updated
Apr 24, 2018
fixes picking of polyline circles for compatibility profiles.
!85
· created
Apr 23, 2018
by
Martin Schultz
Merged
updated
Apr 23, 2018
use glColor in compat mode for the colorStack
!84
· created
Apr 23, 2018
by
Martin Schultz
Merged
updated
Apr 23, 2018
Compat profile default
!83
· created
Apr 20, 2018
by
Kersten Schuster
Merged
updated
Apr 20, 2018
Fix open gl context windows
!80
· created
Apr 13, 2018
by
Martin Schultz
Merged
1
updated
Apr 17, 2018
Feature gl stereo option
!82
· created
Apr 16, 2018
by
Martin Schultz
Merged
1
updated
Apr 16, 2018
fixed the compile error on windows after the ARB glCalls were renamed.
!78
· created
Apr 06, 2018
by
Martin Schultz
Merged
updated
Apr 16, 2018
Fix mipmapping.
!81
· created
Apr 13, 2018
by
Kersten Schuster
Merged
2
updated
Apr 16, 2018
Feature open gl context settings
!79
· created
Apr 10, 2018
by
Martin Schultz
Merged
1
updated
Apr 16, 2018
replace aliased opengl extensions
!77
· created
Apr 04, 2018
by
Martin Schultz
Merged
2
updated
Apr 05, 2018
fixOSXCompatibilityProfileDetection
!74
· created
Apr 03, 2018
by
Martin Schultz
Merged
updated
Apr 03, 2018
fixes picking in compatibility profiles, when TextureBuffers are used.
!75
· created
Apr 03, 2018
by
Martin Schultz
Merged
updated
Apr 03, 2018
make the global context current from the beginning
!76
· created
Apr 03, 2018
by
Martin Schultz
Merged
updated
Apr 03, 2018
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