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Created with Raphaël 2.2.013Jul1211865130Jun292827211598763131May302825242318171196527Apr212019181514131211524Mar23222117161514432125Feb2423221816151410987131Jan282726252421201918171413116522Dec2120171615141398732130Nov29252423221917827Oct22201984130Sep29282724219873131Aug2725232018171226Jul2119129652127Jun25232221171615141187127May2520191817121110764327Apr262322212019161413Hide only toolbars which are docked when going to full screenOpenFlipper will now be able to start with any stored logger state without crash.Fixed crash when starting OF with hidden logger. Additionally, the logger hides now if switching from in-scene to hidden mode.Logger should be hidden in hide mode.Made removal and insertion of logger widget into split view of core widget work properly without dummy widget.Reimplemented in-scene logger rendering. Now using QPropertyAnimation class for the sliding animations.Added functions and kes (ctrl+b) to show and hide status barMade members of CoreWidget private.Put options tabs-widget into scroll area since the fixed size options window often times exceeded screen resolution on smaller notebooks.Render picking toolbar directly into graphics scene.Reverted last check-in. Forgot this file.Reverted last commit since there are still some bugs in it. Revising it next week.Made picking toolbar and logger widget be rendered into the opengl scene.Added scripting function to directly load selections from files.Fixed crash when switching between logger modes.Removed debug outputUpdated translationsFixed bug were translation could not be switchedFixed typoStarted development cycle for OpenFlipper 1.0.3Updated requirementsUpdated changelogUpdated version in bundles Info.plistSet initial draw mode to solid flat shadedInstall qtPlugins along with OpenFLipper on Win32Removed old code, fixed commentsFixed path conventions for setting files in MacOSXInclude qt plugins into Bundle on MacOSRecursive dependency parsing for librariesLimit maximum number of plugin preload threads (by HC Ebke)Updated changelogOnly include global deps into coreapp if they are foundAdded optimizations for cuda compiler if in release mode.Set cuda debug flags in debug modeEnabled debug compilation for cuda sources if in debug mode.Added PICK_CELL to possible picking modes when rendering picking for debug purposes.Handle additional global dependencies in CoreAppRemoved debug codeRemove duplicates from the listCmake extension test for dependencies that have to be linked into the core
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