Commit a9b6cd73 authored by Martin Schultz's avatar Martin Schultz
Browse files

refs #2421

* saving a textureless mesh to obj is now 10x as fast as before

git-svn-id: 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 25bf69f3
......@@ -160,7 +160,8 @@ Material& FileOBJPlugin::getMaterial(MeshT& _mesh, const OpenMesh::FaceHandle& _
} else {
QString texName;
emit getCurrentTexture(_objId, texName);
emit textureIndex(texName, _objId, texIndex);
// if(texName != "NONE")
emit textureIndex(texName, _objId, texIndex);
QString filename;
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