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OpenFlipper-Free
Plugin-Plane
Commits
4eed6032
Commit
4eed6032
authored
4 years ago
by
Zain Selman
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small changes
parent
d4902423
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1 merge request
!2
Plane interaction
Changes
1
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1 changed file
PlanePlugin.cc
+5
-54
5 additions, 54 deletions
PlanePlugin.cc
with
5 additions
and
54 deletions
PlanePlugin.cc
+
5
−
54
View file @
4eed6032
...
...
@@ -218,29 +218,12 @@ void PlanePlugin::slotMouseEvent(QMouseEvent *_event) {
/// compute intersection
{
double
u
=
-
1
,
v
=
-
1
,
w
=
-
1
;
// const auto ray_length = 1e6;
// const auto ray_end = origin + (viewDirection_ *
// ray_length);
rayPlaneIntersection
(
origin
,
viewDirection_
,
corners
[
0
],
corners
[
1
],
corners
[
2
],
u
,
v
);
// const auto intersect =
// ACG::Geometry::edgeConvexPolygonIntersection(
// corners, origin, ray_end, result_);
w
=
1
-
(
u
+
v
);
result_
=
(
w
*
corners
[
0
])
+
(
u
*
corners
[
1
])
+
(
v
*
corners
[
2
]);
}
// std::cerr << "intersection found at: " << result_ <<
// std::endl; std::cerr << "target_idx: " << target_idx
// << std::endl;
// ACG::Vec3d test = curPlane_->plane().position -
// 0.5 * curPlane_->plane().xDirection
// - 0.5 *
// curPlane_->plane().yDirection;
// std::cerr << "plane 0 corner worldspace: " << test <<
// std::endl;
if
(
target_idx
==
0
)
return
;
...
...
@@ -270,9 +253,6 @@ void PlanePlugin::slotMouseEvent(QMouseEvent *_event) {
/// matrix to transform points from image plane to curPlane_
auto
plane
=
origPlane_
;
/// remeber position to do translation by hand
const
auto
initPos
=
plane
.
position
;
/// get the world position of the projected cursor by intersecting plane
/// equation with ray
{
...
...
@@ -304,52 +284,23 @@ void PlanePlugin::slotMouseEvent(QMouseEvent *_event) {
currWorldPos_
=
(
w
*
p0
)
+
(
u
*
p1
)
+
(
v
*
p2
);
}
std
::
cerr
<<
"click pos: "
<<
result_
<<
std
::
endl
;
std
::
cerr
<<
"drag pos: "
<<
currWorldPos_
<<
std
::
endl
;
/// update vector in worldspace
const
auto
worldSpaceUpdate
=
(
currWorldPos_
-
result_
)
/
2.
;
/// vector to clicked corner. update to corresponding corner later
// const auto distClickOrigin = plane.position + (.5f *
// plane.xDirection) +
// (.5f * plane.yDirection);
const
auto
distClickOrigin
=
result_
;
/// 1. translate to origin
// plane.position -= initPos;
/*/// 2. rotate to be planar
// const auto n0 = ACG::Vec3f{plane.normal};
// const auto x = n0.dot(viewDirection_);
// const auto y = std::sqrt(1 - (x * x));
// const auto angle = std::atan2(y,x);
// std::cerr << "angle: " << angle << std::endl;
// if(angle != 0.)
// transform.rotate(angle, n0.cross(n1));*/
/// 3. scale by half updates length
/// scale by half updates length
auto
transformation
=
ACG
::
GLMatrixf
(
ACG
::
Matrix4x4f
());
transformation
.
identity
();
// init
auto
scale
=
(
worldSpaceUpdate
+
distClickOrigin
)
/
distClickOrigin
;
scale
[
2
]
=
1
;
/// we dont do anything in z-dir
transformation
.
scale
(
scale
[
0
],
scale
[
1
],
scale
[
2
]);
// const auto xscale = scale[0] * plane.xDirection.length();
// const auto yscale = scale[1] * plane.yDirection.length();
// plane.setSize(xscale, yscale);
// std::cerr << "xdir: " << plane.xDirection
// << " ydir: " << plane.yDirection << std::endl;
// std::cerr << "initial click pos: " << distClickOrigin <<
// std::endl; std::cerr << "current click pos: " << currWorldPos_
// << std::endl;
const
auto
xscale
=
scale
[
0
]
*
plane
.
xDirection
.
length
();
const
auto
yscale
=
scale
[
1
]
*
plane
.
yDirection
.
length
();
plane
.
setSize
(
xscale
,
yscale
);
std
::
cerr
<<
"scale: "
<<
scale
<<
std
::
endl
;
std
::
cerr
<<
"update: "
<<
worldSpaceUpdate
<<
std
::
endl
;
plane
.
transform
(
transformation
);
// plane.position += initPos;
plane
.
position
+=
worldSpaceUpdate
;
plane
.
position
+=
worldSpaceUpdate
/
2.
;
curPlane_
->
plane
()
=
plane
;
/// overwrite plane
...
...
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