/*===========================================================================*\ * * * OpenFlipper * * Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen * * www.openflipper.org * * * *--------------------------------------------------------------------------- * * This file is part of OpenFlipper. * * * * OpenFlipper is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenFlipper is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenFlipper. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $LastChangedBy$ * * $Date$ * * * \*===========================================================================*/ #include "Utils.hh" #include const char* PropertyInfo::entity2str(ENTITY_FILTER entity) { switch (entity) { case EF_EDGE: return "→"; case EF_FACE: return "△"; case EF_HALFEDGE: return "⇀"; case EF_VERTEX: return "•"; case EF_CELL: return "C"; case EF_HALFFACE: return "HF"; default: return "error"; } } NewNameMessageBox::NewNameMessageBox(QString propName) : QMessageBox(), propName(propName), replace(false), rename(false), cancel(false) { setWindowTitle("Name Selection"); setText(tr("The name %1 is already in use.\nWould you like to choose a different name, replace the old property or cancel loading?").arg(propName)); buttonRename = new QPushButton("Rename"); buttonReplace = new QPushButton("Replace"); buttonCancel = new QPushButton("Cancel"); addButton(buttonRename, QMessageBox::AcceptRole); addButton(buttonCancel, QMessageBox::RejectRole); addButton(buttonReplace, QMessageBox::YesRole); connect(buttonRename, SIGNAL(clicked()), this, SLOT(slotRename())); connect(buttonReplace, SIGNAL(clicked()), this, SLOT(slotReplace())); connect(buttonCancel, SIGNAL(clicked()), this, SLOT(slotCancel())); setModal(true); }