/*===========================================================================*\
* *
* OpenFlipper *
* Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen *
* www.openflipper.org *
* *
*--------------------------------------------------------------------------- *
* This file is part of OpenFlipper. *
* *
* OpenFlipper is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenFlipper is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenFlipper. If not, *
* see . *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $LastChangedBy$ *
* $Date$ *
* *
\*===========================================================================*/
#include "Utils.hh"
#include
const char* PropertyInfo::entity2str(ENTITY_FILTER entity) {
switch (entity) {
case EF_EDGE:
return "→";
case EF_FACE:
return "△";
case EF_HALFEDGE:
return "⇀";
case EF_VERTEX:
return "•";
case EF_CELL:
return "C";
case EF_HALFFACE:
return "HF";
default:
return "error";
}
}
NewNameMessageBox::NewNameMessageBox(QString propName)
:
QMessageBox(),
propName(propName),
replace(false),
rename(false),
cancel(false)
{
setWindowTitle("Name Selection");
setText(tr("The name %1 is already in use.\nWould you like to choose a different name, replace the old property or cancel loading?").arg(propName));
buttonRename = new QPushButton("Rename");
buttonReplace = new QPushButton("Replace");
buttonCancel = new QPushButton("Cancel");
addButton(buttonRename, QMessageBox::AcceptRole);
addButton(buttonCancel, QMessageBox::RejectRole);
addButton(buttonReplace, QMessageBox::YesRole);
connect(buttonRename, SIGNAL(clicked()), this, SLOT(slotRename()));
connect(buttonReplace, SIGNAL(clicked()), this, SLOT(slotReplace()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(slotCancel()));
setModal(true);
}