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  • fix-odr
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Created with Raphaël 2.2.09Jan16Apr21Mar13Feb8Dec15Sep27Apr2530Nov20Aug1417Jul10Oct26Jun20Feb51Oct19Jul8Feb6110Jan930Nov26211513Removed old svn headermastermasterRemoved check for Qt less than 5Merge branch 'featureCoreProfile' into 'master' removed obsolete extension check, as it caused problems on some OSesfix ODR conflict with Plugin-Render-Classicfix-odrfix-odrremoved check for ARB vertex buffer object.Merge branch 'renderer_crashfix' into 'master' avoid crash on show render objects if there are nonereduced includes by means of static code analysisreplace qt opengl checks with ACG refs #2529Implement Qt5 style to detect current OpenGL Context capabilityAnother Bunch of license headersBSD License Switch- update stereo renderingQt5 compat fixes.Stereo support and new buffer handling in shader pipeline rendererLicense header update- updated the checkOpenGL function for the "Shader Pipeline Renderer", "Depth-Peeling Renderer" and the "SSAO Renderer"- adding qt5 pluginsystemPossibility to output shaders to strings in IRendererReturn render object information in Depthpeeling and Shaderpipeline rendererMoved Shader to core as it is required via coreMissing Shader for shader pipeline.Christopher:Switched nameRemoved unused shadersReorganize and document the shader renderermore accurate half vector for specular lighting in shaderTyposupport for immediate mode in new rendererFixed order of material settings, as the node itself can be a material node. refs #1286GLEnum define not available on macmac GLenum define: GL_PROGRAM_POINT_SIZE_ARB- point-size output in vertex-shader for point-list renderingremoved depth peeling functionsMoved the renderer Plugins to the Render collection
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