/*===========================================================================*\
* *
* OpenFlipper *
* Copyright (C) 2001-2010 by Computer Graphics Group, RWTH Aachen *
* www.openflipper.org *
* *
*--------------------------------------------------------------------------- *
* This file is part of OpenFlipper. *
* *
* OpenFlipper is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenFlipper is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenFlipper. If not, *
* see . *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $LastChangedBy$ *
* $Date$ *
* *
\*===========================================================================*/
#ifndef BASEWIDGET_HH
#define BASEWIDGET_HH
//== INCLUDES =================================================================
#include
#include
#include
#include
#include
#include "scene/graphicsView.hh"
#include "scene/graphicsScene.hh"
//== NAMESPACES ===============================================================
namespace VSI {
//== FORWARDDECLARATIONS ======================================================
class Context;
//== CLASS DEFINITION =========================================================
/** Main widget for the visual scripting interface editor
*/
class BaseWidget : public QMainWindow
{
Q_OBJECT
public:
/// Singleton constructor
static BaseWidget *createBaseWidget (Context *_ctx, QWidget *_parent = NULL);
static BaseWidget *getBaseWidget ();
/// Destructor
~BaseWidget ();
signals:
void codeToScriptEditor (QString _code);
public slots:
/// executes current script
void executeCode ();
/// converts visual script to textual script
void codeToScript ();
/// save to file
bool save (bool _newName = false);
/// save to file
bool saveAs ();
/// load file
void load ();
/// new empty file
void newFile ();
/// used changed something
void contentChanged ();
/// show a new scene (function) in editor
void pushScene (GraphicsScene *_scene);
/// go back to last scene (function)
void popScene ();
/// add a new scene
void addScene (GraphicsScene *_scene);
/// remove a scene
void removeScene (GraphicsScene *_scene);
private:
// constructor
BaseWidget (Context *_ctx, QWidget *_parent);
// initalize widgets
void setupUi ();
// update window title bar
void updateTitle ();
// asks the user to save his changes
bool saveIfChanged ();
// catch window close
void closeEvent (QCloseEvent *_event);
private:
Context *ctx_;
GraphicsScene *mainScene_;
QStack scenes_;
QSplitter *splitter_;
QToolBox *toolbox_;
QStackedWidget *views_;
QString fileName_;
bool changedContent_;
static BaseWidget *base_;
};
//=============================================================================
}
//=============================================================================
#endif