/*===========================================================================*\ * * * OpenFlipper * * Copyright (C) 2001-2010 by Computer Graphics Group, RWTH Aachen * * www.openflipper.org * * * *--------------------------------------------------------------------------- * * This file is part of OpenFlipper. * * * * OpenFlipper is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenFlipper is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenFlipper. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $LastChangedBy$ * * $Date$ * * * \*===========================================================================*/ #ifndef BASEWIDGET_HH #define BASEWIDGET_HH //== INCLUDES ================================================================= #include #include #include #include #include #include "scene/graphicsView.hh" #include "scene/graphicsScene.hh" //== NAMESPACES =============================================================== namespace VSI { //== FORWARDDECLARATIONS ====================================================== class Context; //== CLASS DEFINITION ========================================================= /** Main widget for the visual scripting interface editor */ class BaseWidget : public QMainWindow { Q_OBJECT public: /// Singleton constructor static BaseWidget *createBaseWidget (Context *_ctx, QWidget *_parent = NULL); static BaseWidget *getBaseWidget (); /// Destructor ~BaseWidget (); signals: void codeToScriptEditor (QString _code); public slots: /// executes current script void executeCode (); /// converts visual script to textual script void codeToScript (); /// save to file bool save (bool _newName = false); /// save to file bool saveAs (); /// load file void load (); /// new empty file void newFile (); /// used changed something void contentChanged (); /// show a new scene (function) in editor void pushScene (GraphicsScene *_scene); /// go back to last scene (function) void popScene (); /// add a new scene void addScene (GraphicsScene *_scene); /// remove a scene void removeScene (GraphicsScene *_scene); private: // constructor BaseWidget (Context *_ctx, QWidget *_parent); // initalize widgets void setupUi (); // update window title bar void updateTitle (); // asks the user to save his changes bool saveIfChanged (); // catch window close void closeEvent (QCloseEvent *_event); private: Context *ctx_; GraphicsScene *mainScene_; QStack scenes_; QSplitter *splitter_; QToolBox *toolbox_; QStackedWidget *views_; QString fileName_; bool changedContent_; static BaseWidget *base_; }; //============================================================================= } //============================================================================= #endif