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OpenFlipper-Free
Type-OpenMesh
Merge requests
!1
manually added changes from pre submodule merge request Faster Vertex
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manually added changes from pre submodule merge request Faster Vertex
meshcompiler_fast_update
into
master
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Martin Schultz
requested to merge
meshcompiler_fast_update
into
master
8 years ago
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Update branch meshcompiler_fast_update
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50f4cfe9
1 commit,
8 years ago
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ObjectTypes/MeshObject/MeshObjectT_impl.hh
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@@ -219,6 +219,16 @@
@@ -219,6 +219,16 @@
meshNode_
=
new
ACG
::
SceneGraph
::
MeshNodeT
<
MeshT
>
(
*
mesh_
,
shaderNode_
,
"NEW MeshNode"
);
meshNode_
=
new
ACG
::
SceneGraph
::
MeshNodeT
<
MeshT
>
(
*
mesh_
,
shaderNode_
,
"NEW MeshNode"
);
if
(
meshNode_
->
getDrawMesh
())
{
bool
fastUpdate
=
OpenFlipperSettings
().
value
(
"Core/Debug/FastVertexUpdate"
,
false
).
toBool
();
if
(
fastUpdate
)
meshNode_
->
getDrawMesh
()
->
enableFastVertexUpdate
();
else
meshNode_
->
getDrawMesh
()
->
disableFastVertexUpdate
();
}
QString
shaderDir
=
OpenFlipper
::
Options
::
shaderDirStr
()
+
OpenFlipper
::
Options
::
dirSeparator
();
QString
shaderDir
=
OpenFlipper
::
Options
::
shaderDirStr
()
+
OpenFlipper
::
Options
::
dirSeparator
();
std
::
string
shaderDirectory
=
std
::
string
(
shaderDir
.
toUtf8
()
);
std
::
string
shaderDirectory
=
std
::
string
(
shaderDir
.
toUtf8
()
);
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