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  • OpenFlipper-FreeOpenFlipper-Free
  • Type-OpenVolumeMesh
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  • #1
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Issue created Apr 20, 2018 by Martin Schultz@schultzDeveloper

Picking Issues

Picking of OpenVolumeMesh objects is strange.

When the picking rendering plugin is used, and an edge is selected, the rendered edges are bogus.

Steps to reproduce:

  • use picking renderer
  • Add a volume mesh (e.g. tetrahedal cuboid)
  • enter edge selection mode for volume meshes
  • pick an edge of the added mesh.
  • watch the magic edges being randered arbitrarily.

Strangely changing back to the default internal renderer fixes the mess up, but the rendered mesh looks different in the picking renderer.

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