Commit ef89b0a3 authored by Jan Möbius's avatar Jan Möbius
Browse files

overrides

parent fe315b83
...@@ -96,10 +96,10 @@ public: ...@@ -96,10 +96,10 @@ public:
ACG_CLASSNAME(QtWidgetNode); ACG_CLASSNAME(QtWidgetNode);
/// return available draw modes /// return available draw modes
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const; ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const override;
/// update bounding box /// update bounding box
void boundingBox(ACG::Vec3d & _bbMin, ACG::Vec3d & _bbMax); void boundingBox(ACG::Vec3d & _bbMin, ACG::Vec3d & _bbMax) override;
/** \brief Add the objects to the given renderer /** \brief Add the objects to the given renderer
* *
...@@ -108,10 +108,10 @@ public: ...@@ -108,10 +108,10 @@ public:
* @param _drawMode The active draw mode * @param _drawMode The active draw mode
* @param _mat Current material * @param _mat Current material
*/ */
void getRenderObjects(ACG::IRenderer* _renderer, ACG::GLState& _state , const ACG::SceneGraph::DrawModes::DrawMode& _drawMode , const ACG::SceneGraph::Material* _mat); void getRenderObjects(ACG::IRenderer* _renderer, ACG::GLState& _state , const ACG::SceneGraph::DrawModes::DrawMode& _drawMode , const ACG::SceneGraph::Material* _mat) override;
void mouseEvent(GLState& _state, QMouseEvent* _event); void mouseEvent(GLState& _state, QMouseEvent* _event) override;
void mouseEvent(QMouseEvent* _event); void mouseEvent(QMouseEvent* _event);
QWidget* widget()const{return widget_;} QWidget* widget()const{return widget_;}
......
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