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OpenFlipper-Free
Type-SplatCloud
Merge requests
!2
fix glsl errors
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Merged
fix glsl errors
shader_errors
into
master
Overview
0
Commits
1
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0
Changes
5
Merged
Christopher Tenter
requested to merge
shader_errors
into
master
8 years ago
Overview
0
Commits
1
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0
Changes
5
Expand
fix a bunch of glsl compile errors
0
0
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master
master (base)
and
latest version
latest version
452c948d
1 commit,
8 years ago
5 files
+
7
−
10
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5
Search (e.g. *.vue) (Ctrl+P)
Plugin-TypeSplatCloud/Shaders/SplatCloud_ShaderGen/dots_psize_vs.glsl
+
1
−
1
Options
@@ -33,7 +33,7 @@ void main()
gl_PointSize
=
max
(
viewportScaleFov_y
*
ecPointsize
/
gl_Position
.
w
,
1
.
0
);
// use generated SG_OUTPUT variables to do backface culling
if
(
backfaceCulling
&&
dot
(
SG_OUTPUT_POSVS
,
SG_OUTPUT_NORMALVS
)
>
0
.
0
)
if
(
backfaceCulling
&&
dot
(
SG_OUTPUT_POSVS
.
xyz
,
SG_OUTPUT_NORMALVS
)
>
0
.
0
)
{
// discard vertex
gl_Position
.
w
=
0
.
0
;
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