OBJWriter.cc 10.9 KB
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/*===========================================================================*\
 *                                                                           *
 *                               OpenMesh                                    *
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 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
 *           Department for Computer Graphics and Multimedia                 *
 *                          All rights reserved.                             *
 *                            www.openmesh.org                               *
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 *                                                                           *
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 *---------------------------------------------------------------------------*
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 * This file is part of OpenMesh.                                            *
 *---------------------------------------------------------------------------*
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 *                                                                           *
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 * Redistribution and use in source and binary forms, with or without        *
 * modification, are permitted provided that the following conditions        *
 * are met:                                                                  *
 *                                                                           *
 * 1. Redistributions of source code must retain the above copyright notice, *
 *    this list of conditions and the following disclaimer.                  *
 *                                                                           *
 * 2. Redistributions in binary form must reproduce the above copyright      *
 *    notice, this list of conditions and the following disclaimer in the    *
 *    documentation and/or other materials provided with the distribution.   *
 *                                                                           *
 * 3. Neither the name of the copyright holder nor the names of its          *
 *    contributors may be used to endorse or promote products derived from   *
 *    this software without specific prior written permission.               *
 *                                                                           *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS       *
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A           *
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,  *
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,       *
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR        *
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF    *
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING      *
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS        *
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              *
 *                                                                           * 
/*===========================================================================*\
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/*===========================================================================*\
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 *                                                                           *
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 *   $Revision$                                                         *
 *   $Date$                   *
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 *                                                                           *
\*===========================================================================*/


//== INCLUDES =================================================================


//STL
#include <fstream>
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#include <limits>
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// OpenMesh
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/IO/BinaryHelper.hh>
#include <OpenMesh/Core/IO/writer/OBJWriter.hh>
#include <OpenMesh/Core/IO/IOManager.hh>
#include <OpenMesh/Core/System/omstream.hh>
#include <OpenMesh/Core/Utils/color_cast.hh>

//=== NAMESPACES ==============================================================


namespace OpenMesh {
namespace IO {


//=== INSTANCIATE =============================================================


// register the OBJLoader singleton with MeshLoader
_OBJWriter_  __OBJWriterinstance;
_OBJWriter_& OBJWriter() { return __OBJWriterinstance; }


//=== IMPLEMENTATION ==========================================================


_OBJWriter_::_OBJWriter_() { IOManager().register_module(this); }


//-----------------------------------------------------------------------------


bool
_OBJWriter_::
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write(const std::string& _filename, BaseExporter& _be, Options _opt, std::streamsize _precision) const
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{
  std::fstream out(_filename.c_str(), std::ios_base::out );

  if (!out)
  {
    omerr() << "[OBJWriter] : cannot open file "
	  << _filename << std::endl;
    return false;
  }

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  out.precision(_precision);

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  {
#if defined(WIN32)
    std::string::size_type dot = _filename.find_last_of("\\/");
#else
    std::string::size_type dot = _filename.rfind("/");
#endif

    if (dot == std::string::npos){
      path_ = "./";
      objName_ = _filename;
    }else{
      path_ = _filename.substr(0,dot+1);
      objName_ = _filename.substr(dot+1);
    }

    //remove the file extension
    dot = _filename.find_last_of(".");

    if(dot != std::string::npos)
      objName_ = objName_.substr(0,dot-1);
  }

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  bool result = write(out, _be, _opt, _precision);
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  out.close();
  return result;
}

//-----------------------------------------------------------------------------

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size_t _OBJWriter_::getMaterial(OpenMesh::Vec3f _color) const
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{
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  for (size_t i=0; i < material_.size(); i++)
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    if(material_[i] == _color)
      return i;

  //not found add new material
  material_.push_back( _color );
  return material_.size()-1;
}

//-----------------------------------------------------------------------------

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size_t _OBJWriter_::getMaterial(OpenMesh::Vec4f _color) const
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{
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  for (size_t i=0; i < materialA_.size(); i++)
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    if(materialA_[i] == _color)
      return i;

  //not found add new material
  materialA_.push_back( _color );
  return materialA_.size()-1;
}

//-----------------------------------------------------------------------------

bool
_OBJWriter_::
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writeMaterial(std::ostream& _out, BaseExporter& _be, Options _opt) const
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{
  OpenMesh::Vec3f c;
  OpenMesh::Vec4f cA;

  material_.clear();
  materialA_.clear();

  //iterate over faces
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  for (size_t i=0, nF=_be.n_faces(); i<nF; ++i)
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  {
    //color with alpha
    if ( _opt.color_has_alpha() ){
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      cA  = color_cast<OpenMesh::Vec4f> (_be.colorA( FaceHandle(int(i)) ));
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      getMaterial(cA);
    }else{
    //and without alpha
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      c  = color_cast<OpenMesh::Vec3f> (_be.color( FaceHandle(int(i)) ));
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      getMaterial(c);
    }
  }

  //write the materials
  if ( _opt.color_has_alpha() )
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    for (size_t i=0; i < materialA_.size(); i++){
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      _out << "newmtl " << "mat" << i << '\n';
      _out << "Ka 0.5000 0.5000 0.5000" << '\n';
      _out << "Kd " << materialA_[i][0] << materialA_[i][1] << materialA_[i][2] << '\n';;
      _out << "Tr " << materialA_[i][3] << '\n';
      _out << "illum 1" << '\n';
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    }
  else
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    for (size_t i=0; i < material_.size(); i++){
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      _out << "newmtl " << "mat" << i << '\n';
      _out << "Ka 0.5000 0.5000 0.5000" << '\n';
      _out << "Kd " << material_[i][0] << material_[i][1] << material_[i][2] << '\n';;
      _out << "illum 1" << '\n';
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    }

  return true;
}

//-----------------------------------------------------------------------------


bool
_OBJWriter_::
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write(std::ostream& _out, BaseExporter& _be, Options _opt, std::streamsize _precision) const
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{
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  unsigned int idx;
  size_t i, j,nV, nF;
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  Vec3f v, n;
  Vec2f t;
  VertexHandle vh;
  std::vector<VertexHandle> vhandles;
  bool useMatrial = false;
  OpenMesh::Vec3f c;
  OpenMesh::Vec4f cA;

  omlog() << "[OBJWriter] : write file\n";

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  _out.precision(_precision);
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  // check exporter features
  if (!check( _be, _opt))
     return false;


  // check writer features
  if ( _opt.check(Options::Binary)     || // not supported by format
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       _opt.check(Options::FaceNormal))
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     return false;


  //create material file if needed
  if ( _opt.check(Options::FaceColor) ){

    std::string matFile = path_ + objName_ + ".mat";

    std::fstream matStream(matFile.c_str(), std::ios_base::out );

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    if (!matStream)
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    {
      omerr() << "[OBJWriter] : cannot write material file " << matFile << std::endl;

    }else{
      useMatrial = writeMaterial(matStream, _be, _opt);

      matStream.close();
    }
  }

  // header
  _out << "# " << _be.n_vertices() << " vertices, ";
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  _out << _be.n_faces() << " faces" << '\n';
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  // material file
  if (useMatrial &&  _opt.check(Options::FaceColor) )
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    _out << "mtllib " << objName_ << ".mat" << '\n';
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  // vertex data (point, normals, texcoords)
  for (i=0, nV=_be.n_vertices(); i<nV; ++i)
  {
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    vh = VertexHandle(int(i));
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    v  = _be.point(vh);
    n  = _be.normal(vh);
    t  = _be.texcoord(vh);

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    _out << "v " << v[0] <<" "<< v[1] <<" "<< v[2] << '\n';
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    if (_opt.check(Options::VertexNormal))
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      _out << "vn " << n[0] <<" "<< n[1] <<" "<< n[2] << '\n';
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    if (_opt.check(Options::VertexTexCoord))
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      _out << "vt " << t[0] <<" "<< t[1] << '\n';
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  }

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  size_t lastMat = std::numeric_limits<std::size_t>::max();
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  // we do not want to write seperators if we only write vertex indices
  bool onlyVertices =    !_opt.check(Options::VertexTexCoord)
                      && !_opt.check(Options::VertexNormal);

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  // faces (indices starting at 1 not 0)
  for (i=0, nF=_be.n_faces(); i<nF; ++i)
  {

    if (useMatrial &&  _opt.check(Options::FaceColor) ){
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      size_t material = std::numeric_limits<std::size_t>::max();
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      //color with alpha
      if ( _opt.color_has_alpha() ){
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        cA  = color_cast<OpenMesh::Vec4f> (_be.colorA( FaceHandle(int(i)) ));
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        material = getMaterial(cA);
      } else{
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      //and without alpha
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        c  = color_cast<OpenMesh::Vec3f> (_be.color( FaceHandle(int(i)) ));
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        material = getMaterial(c);
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      }

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      // if we are ina a new material block, specify in the file which material to use
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      if(lastMat != material) {
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        _out << "usemtl mat" << material << '\n';
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        lastMat = material;
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      }
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    }

    _out << "f";

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    _be.get_vhandles(FaceHandle(int(i)), vhandles);
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    for (j=0; j< vhandles.size(); ++j)
    {
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      // Write vertex index
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      idx = vhandles[j].idx() + 1;
      _out << " " << idx;

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      if (!onlyVertices) {
        // write separator
        _out << "/" ;
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        // write vertex texture coordinate index
        if (_opt.check(Options::VertexTexCoord))
          _out  << idx;
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        // write vertex normal index
        if ( _opt.check(Options::VertexNormal) ) {
          // write separator
          _out << "/" ;
          _out << idx;
        }
      }
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    }

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    _out << '\n';
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  }

  material_.clear();
  materialA_.clear();

  return true;
}


//=============================================================================
} // namespace IO
} // namespace OpenMesh
//=============================================================================