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/*===========================================================================*\
 *                                                                           *
 *                               OpenMesh                                    *
 *        Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen         *
 *                           www.openmesh.org                                *
 *                                                                           *
 *---------------------------------------------------------------------------*
 *                                                                           *
 *                                License                                    *
 *                                                                           *
 *  This library is free software; you can redistribute it and/or modify it  *
 *  under the terms of the GNU Lesser General Public License as published    *
 *  by the Free Software Foundation, version 2.1.                            *
 *                                                                           *
 *  This library is distributed in the hope that it will be useful, but      *
 *  WITHOUT ANY WARRANTY; without even the implied warranty of               *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU        *
 *  Lesser General Public License for more details.                          *
 *                                                                           *
 *  You should have received a copy of the GNU Lesser General Public         *
 *  License along with this library; if not, write to the Free Software      *
 *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                *
 *                                                                           *
\*===========================================================================*/


//=============================================================================
//
//  Implements an importer module for arbitrary OpenMesh meshes
//
//=============================================================================


#ifndef __IMPORTERT_HH__
#define __IMPORTERT_HH__


//=== INCLUDES ================================================================


#include <OpenMesh/Core/IO/importer/BaseImporter.hh>
#include <OpenMesh/Core/Utils/vector_cast.hh>
#include <OpenMesh/Core/Utils/color_cast.hh>
#include <OpenMesh/Core/Mesh/Attributes.hh>
#include <OpenMesh/Core/System/omstream.hh>


//== NAMESPACES ===============================================================


namespace OpenMesh {
namespace IO {


//=== IMPLEMENTATION ==========================================================


/**
 *  This class template provides an importer module for OpenMesh meshes.
 */
template <class Mesh>
class ImporterT : public BaseImporter
{
public:

  typedef typename Mesh::Point       Point;
  typedef typename Mesh::Normal      Normal;
  typedef typename Mesh::Color       Color;
  typedef typename Mesh::TexCoord2D  TexCoord2D;
  typedef std::vector<VertexHandle>  VHandles;


  ImporterT(Mesh& _mesh) : mesh_(_mesh) {}


  virtual VertexHandle add_vertex(const Vec3f& _point)
  {
    return mesh_.add_vertex(vector_cast<Point>(_point));
  }


  virtual FaceHandle add_face(const VHandles& _indices)
  {
    FaceHandle fh;

    if (_indices.size() > 2)
    {
      VHandles::const_iterator it, it2, end(_indices.end());


      // test for valid vertex indices
      for (it=_indices.begin(); it!=end; ++it)
	if (! mesh_.is_valid_handle(*it))
	{
	  omerr() << "ImporterT: Face contains invalid vertex index\n";
	  return fh;
	}


      // don't allow double vertices
      for (it=_indices.begin(); it!=end; ++it)
	for (it2=it+1; it2!=end; ++it2)
	  if (*it == *it2)
	  {
	    omerr() << "ImporterT: Face has equal vertices\n";
	    failed_faces_.push_back(_indices);
	    return fh;
	  }


      // try to add face
      fh = mesh_.add_face(_indices);
      if (!fh.is_valid())
      {
	failed_faces_.push_back(_indices);
	return fh;
      }
    }

    return fh;
  }


  // vertex attributes

  virtual void set_normal(VertexHandle _vh, const Vec3f& _normal)
  {
    if (mesh_.has_vertex_normals())
      mesh_.set_normal(_vh, vector_cast<Normal>(_normal));
  }

  virtual void set_color(VertexHandle _vh, const Vec4uc& _color)
  {
    if (mesh_.has_vertex_colors())
      mesh_.set_color(_vh, color_cast<Color>(_color));
  }

  virtual void set_color(VertexHandle _vh, const Vec3uc& _color)
  {
    if (mesh_.has_vertex_colors())
      mesh_.set_color(_vh, color_cast<Color>(_color));
  }


  virtual void set_texcoord(VertexHandle _vh, const Vec2f& _texcoord)
  {
    if (mesh_.has_vertex_texcoords2D())
    mesh_.set_texcoord2D(_vh, vector_cast<TexCoord2D>(_texcoord));
  }


  // face attributes

  virtual void set_normal(FaceHandle _fh, const Vec3f& _normal)
  {
    if (mesh_.has_face_normals())
      mesh_.set_normal(_fh, vector_cast<Normal>(_normal));
  }

  virtual void set_color(FaceHandle _fh, const Vec3uc& _color)
  {
    if (mesh_.has_face_colors())
      mesh_.set_color(_fh, color_cast<Color>(_color));
  }

  virtual void set_color(FaceHandle _fh, const Vec4uc& _color)
  {
    if (mesh_.has_face_colors())
      mesh_.set_color(_fh, color_cast<Color>(_color));
  }

  // low-level access to mesh

  virtual BaseKernel* kernel() { return &mesh_; }

  bool is_triangle_mesh() const
  { return Mesh::is_triangles(); }

  void reserve(unsigned int nV, unsigned int nE, unsigned int nF)
  {
    mesh_.reserve(nV, nE, nF);
  }

  // query number of faces, vertices, normals, texcoords
  size_t n_vertices()  const { return mesh_.n_vertices(); }
  size_t n_faces()     const { return mesh_.n_faces(); }
  size_t n_edges()     const { return mesh_.n_edges(); }


  void prepare() { failed_faces_.clear(); }


  void finish()
  {
    if (!failed_faces_.empty())
    {
      omerr() << failed_faces_.size()
	    << " faces failed, adding them as isolated faces\n";

      for (unsigned int i=0; i<failed_faces_.size(); ++i)
      {
	VHandles&  vhandles = failed_faces_[i];

	// double vertices
	for (unsigned int j=0; j<vhandles.size(); ++j)
	{
	  Point p = mesh_.point(vhandles[j]);
	  vhandles[j] = mesh_.add_vertex(p);
	  // DO STORE p, reference may not work since vertex array
	  // may be relocated after adding a new vertex !
	}

	// add face
	mesh_.add_face(vhandles);
      }

      failed_faces_.clear();
    }
  }



private:

  Mesh& mesh_;
  std::vector<VHandles>  failed_faces_;
};


//=============================================================================
} // namespace IO
} // namespace OpenMesh
//=============================================================================
#endif
//=============================================================================