unittests_subdivider_uniform.hh 6.62 KB
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#ifndef INCLUDE_UNITTESTS_SUBIVIDER_UNIFORM_HH
#define INCLUDE_UNITTESTS_SUBIVIDER_UNIFORM_HH

#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>
#include <OpenMesh/Tools/Subdivider/Uniform/CatmullClarkT.hh>
#include <OpenMesh/Tools/Subdivider/Uniform/Sqrt3T.hh>

class OpenMeshSubdividerUniform_Poly : public OpenMeshBasePoly {

    protected:

        // This function is called before each test is run
        virtual void SetUp() {

            // Do some initial stuff with the member data here...
        }

        // This function is called after all tests are through
        virtual void TearDown() {

            // Do some final stuff with the member data here...
        }

    // Member already defined in OpenMeshBase
    //Mesh mesh_;
};

class OpenMeshSubdividerUniform_Triangle : public OpenMeshBase {

    protected:

        // This function is called before each test is run
        virtual void SetUp() {

            // Do some initial stuff with the member data here...
        }

        // This function is called after all tests are through
        virtual void TearDown() {

            // Do some final stuff with the member data here...
        }

    // Member already defined in OpenMeshBase
    //Mesh mesh_;
};

/*
 * ====================================================================
 * Define tests below
 * ====================================================================
 */

/*
 */
TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Loop) {

  mesh_.clear();

  // Add some vertices
  Mesh::VertexHandle vhandle[9];

  vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
  vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
  vhandle[2] = mesh_.add_vertex(Mesh::Point(0, 2, 0));
  vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
  vhandle[4] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
  vhandle[5] = mesh_.add_vertex(Mesh::Point(1, 2, 0));
  vhandle[6] = mesh_.add_vertex(Mesh::Point(2, 0, 0));
  vhandle[7] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
  vhandle[8] = mesh_.add_vertex(Mesh::Point(2, 2, 0));

  // Add eight faces
  std::vector<Mesh::VertexHandle> face_vhandles;

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[3]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[4]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[2]);
  face_vhandles.push_back(vhandle[4]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[2]);
  face_vhandles.push_back(vhandle[5]);
  face_vhandles.push_back(vhandle[4]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[3]);
  face_vhandles.push_back(vhandle[7]);
  face_vhandles.push_back(vhandle[6]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[3]);
  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[7]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[8]);
  face_vhandles.push_back(vhandle[7]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[5]);
  face_vhandles.push_back(vhandle[8]);

  mesh_.add_face(face_vhandles);

  // Test setup:
  //  6 === 7 === 8
  //  |   / |   / |
  //  |  /  |  /  |
  //  | /   | /   |
  //  3 === 4 === 5
  //  |   / | \   |
  //  |  /  |  \  |
  //  | /   |   \ |
  //  0 === 1 === 2

  // Initialize subdivider
  OpenMesh::Subdivider::Uniform::Sqrt3T<Mesh> sqrt3;

  // Check setup
  EXPECT_EQ(9u, mesh_.n_vertices() ) << "Wrong number of vertices";
  EXPECT_EQ(8u, mesh_.n_faces() )    << "Wrong number of faces";

  // Execute 3 subdivision steps
  sqrt3.attach(mesh_);
  sqrt3( 3 );
  sqrt3.detach();

  // Check setup
  EXPECT_EQ(121u, mesh_.n_vertices() ) << "Wrong number of vertices after subdivision with sqrt3";
  EXPECT_EQ(216u, mesh_.n_faces() )    << "Wrong number of faces after subdivision with sqrt3";

}

/*
 * ====================================================================
 * Define tests below
 * ====================================================================
 */

/*
 */
TEST_F(OpenMeshSubdividerUniform_Poly, Subdivider_CatmullClark) {

  mesh_.clear();

  // Add some vertices
  Mesh::VertexHandle vhandle[9];

  vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
  vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
  vhandle[2] = mesh_.add_vertex(Mesh::Point(0, 2, 0));
  vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
  vhandle[4] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
  vhandle[5] = mesh_.add_vertex(Mesh::Point(1, 2, 0));
  vhandle[6] = mesh_.add_vertex(Mesh::Point(2, 0, 0));
  vhandle[7] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
  vhandle[8] = mesh_.add_vertex(Mesh::Point(2, 2, 0));

  // Add four faces
  std::vector<Mesh::VertexHandle> face_vhandles;

  face_vhandles.push_back(vhandle[0]);
  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[3]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[1]);
  face_vhandles.push_back(vhandle[2]);
  face_vhandles.push_back(vhandle[5]);
  face_vhandles.push_back(vhandle[4]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[5]);
  face_vhandles.push_back(vhandle[8]);
  face_vhandles.push_back(vhandle[7]);

  mesh_.add_face(face_vhandles);
  face_vhandles.clear();

  face_vhandles.push_back(vhandle[3]);
  face_vhandles.push_back(vhandle[4]);
  face_vhandles.push_back(vhandle[7]);
  face_vhandles.push_back(vhandle[6]);

  mesh_.add_face(face_vhandles);

  // Test setup:
  //  6 === 7 === 8
  //  |     |     |
  //  |     |     |
  //  |     |     |
  //  3 === 4 === 5
  //  |     |     |
  //  |     |     |
  //  |     |     |
  //  0 === 1 === 2

  // Initialize subdivider
  OpenMesh::Subdivider::Uniform::CatmullClarkT<PolyMesh> catmull;

  // Check setup
  EXPECT_EQ(9u, mesh_.n_vertices() ) << "Wrong number of vertices";
  EXPECT_EQ(4u, mesh_.n_faces() )    << "Wrong number of faces";

  // Execute 3 subdivision steps
  catmull.attach(mesh_);
  catmull( 3 );
  catmull.detach();

  EXPECT_EQ(289u, mesh_.n_vertices() ) << "Wrong number of vertices after subdivision with catmull clark";
  EXPECT_EQ(256u, mesh_.n_faces() )    << "Wrong number of faces after subdivision with catmull clark";

}

#endif // INCLUDE GUARD