misc.docu 6.08 KB
Newer Older
Jan Möbius's avatar
Jan Möbius committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
//-----------------------------------------------------------------------------


/** \page naming_conventions Naming Conventions

The following naming conventions are used for the OpenMesh code:

<b>Files:</b>
  \li \c MyClass.cc for C++-Implementation of class \c MyClass
  \li \c MyClass.hh for C++-Header of class \c MyClass

<b>Classes:</b>
  \li Class names start with a capital letter: \c MyClass
  \li Class templates end with \c T: \c MyClassTemplateT

<b>Variables:</b>
  \li One leading underscore for parameters in function-calls: \c _var
  \li One trailing underscore for member-variables: \c var_
  \li Two trailing underscores for static member-variables: \c var__

<b>Functions:</b>
  \li Words are separated by underscores: \c my_function()
		 
<b>Accessing members:</b>
  \li To get the member \c xxx_ use <tt> const& xxx() const </tt>
  \li To set the member \c xxx_ use <tt> void set_xxx(arg)  </tt>
  
**/


//-----------------------------------------------------------------------------


/** \page compiling Compiling OpenMesh

\section compilers Tested compilers

38
%OpenMesh has been successfully tested for the following operating
Jan Möbius's avatar
Jan Möbius committed
39
40
41
42
43
44
45
46
47
systems / compilers:

<table>

<tr><td> Linux </td><td>
gcc 4.0.x<br>
gcc 4.1.x<br>
gcc 4.2.x<br>
gcc 4.3.x<br>
Jan Möbius's avatar
Jan Möbius committed
48
gcc 4.4.x<br>
Jan Möbius's avatar
Jan Möbius committed
49
50
51
52
53
54
</td></tr>

<tr><td> Windows </td><td> 
Microsoft Visual Studio 2008<br>
</td></tr>

55
<tr><td> MacOS X <br>(Panther, Tiger and Leopard)</td><td> 
Jan Möbius's avatar
Jan Möbius committed
56
gcc 4.0 <br>
57
gcc 4.2 <br>
Jan Möbius's avatar
Jan Möbius committed
58
59
60
61
</td></tr>

</table>

Jan Möbius's avatar
Jan Möbius committed
62
\section req_libs Required libraries (Only for included Apps)
Jan Möbius's avatar
Jan Möbius committed
63

Jan Möbius's avatar
Jan Möbius committed
64
Install the following external libraries / frameworks if you want to use the included Applications:<br><br>
65
66
67
68
<table>
<tr><td>OpenGL</td><td><a href="http://www.opengl.org" target="_blank">http://www.opengl.org</a></td></tr>
<tr><td>Qt4</td><td><a href="http://www.qtsoftware.com/downloads" target="_blank">http://www.qtsoftware.com/downloads</a></td></tr>
<tr><td>GLEW</td><td><a href="http://glew.sourceforge.net/" target="_blank">http://glew.sourceforge.net/</a></td></tr>
69
</table><br>
70
71
72

\section build_systems Chosing build system

73
%OpenMesh can be built using the <b>cmake</b> build system.
Jan Möbius's avatar
Jan Möbius committed
74
75
<br>
<br>
76
77

\section sec_compiling_unix Unix
78
79
80
81

\subsection linux_using_cmake Compiling OpenMesh using CMake

In order to compile OpenMesh, create a directory named e.g. "build" in
82
OpenMesh's root directory. <b>Change to the newly created directory</b> and type
83
84
85
<br/><br/>
<tt>
cmake&nbsp;..&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
86
make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Builds the project<br>
87
</tt><br>
88
89
90
91
You can choose the build type by using cmake with the flag<br>
<b>-DCMAKE_BUILD_TYPE=(Debug|Release)</b><br>
The default is: Debug
<br>
Mike Kremer's avatar
Mike Kremer committed
92
93
Other flags are:<br/>
<b>-DBUILD_APPS=OFF</b> to disable build of applications and<br/>
94
<b>-DCMAKE_INSTALL_PREFIX=&lt;path&gt;</b> to specify the install path.
Mike Kremer's avatar
Mike Kremer committed
95
96
97
98
99
<br/>
When calling <b>make install</b> cmake will install OpenMesh into this
directory using the subdirectories lib/include/bin.

CMake builds both shared and static under Linux.
100
101

Everything will then be build in the <b>Build</b> subdirectory containing the libraries in <b>lib</b> and the binaries in <b>bin</b>.
102
103
104
105

There are some additional targets:<br>
<b>doc</b>: Builds the Documentation<br>
<b>doc-install</b>: Builds the Documentation and installs it<br>
106
107
<br>
<br>
108

Jan Möbius's avatar
Jan Möbius committed
109
110
\section sec_compiling_windows Windows

111
112
113
114
115
116
117
118
119
\subsection windows_using_cmake Compiling OpenMesh using CMake

If you want to use cmake to build your Visual Studio 2008 solution file,<br>
download and install CMake from <a href="http://www.cmake.org/cmake/resources/software.html">www.cmake.org</a>.<br>
(Note: This is not mandatory since there are already VS2008 solution files included in OpenMesh).<br><br>
Install the OpenGL Extension Wrangler Library (GLEW) from <a href="http://glew.sourceforge.net" target="_blank">http://glew.sourceforge.net</a>.
<br>
<br>
<ul>
120
121
122
123
124
125
126
127
128
129
<li> Get Visual Studio 2008 </li>
<li> Extract OpenMesh source code. </li>
<li> Get all required libraries and install them ( including headers! ).</li>
<li> Get cmake for windows from http://www.cmake.org/cmake/resources/software.html <li>
<li> Start the cmake gui and open the OpenMesh toplevel directory </li>
<li> Choose a build directory</li>
<li> Click on configure .... If any libraries are left unconfigured, you can adjust the path in the ui. Rerun configure until everything is configured correctly</li>
<li> Click generate to create the visual studio project files </li>
<li> You can now find a Visual Studio solution file in the <b>build</b> directory you chose in cmake </li>
<li> Now you can build OpenMesh from within Visual Studio using the newly created project file. </li>
130
131
</ul>

Jan Möbius's avatar
Jan Möbius committed
132
133
134
<br>
<br>

135
\section sec_compiling_macosx MacOS X
Jan Möbius's avatar
Jan Möbius committed
136

137
Download and install required libraries as stated above.
Mike Kremer's avatar
Mike Kremer committed
138
Because some of the examples depend on the GLEW library, it's recommended to install glew via the darwin portage
139
140
system <a href="http://darwinports.com/" target="_blank">darwin ports</a>.<br>
If you have not installed it yet, follow the instructions given on their site in order to install it.<br>
141
142
Type
<tt>
143
sudo port -v install glew
144
</tt>
145
to install glew headers and libraries. ( Darwin ports usually installs header files to \c /usr/local/include and libraries to \c /usr/local/lib. )<br>
146
<br>
147
148
149
150
151
152
153
154
155
156
157
158
159

\subsection mac_using_cmake Compiling OpenMesh using CMake

If you're using cmake as preferred build system create a directory
named e.g. in OpenMesh's root directory and change to it.
<br/><br/>
<tt>
cmake&nbsp;..&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Builds the project (use 'make debug' to build debug version)<br>
</tt><br>
The mac application bundle will be found under "Build" in the recently created build folder. 
It automatically contains all needed shared objects (libs, fonts, textures, etc.).

Mike Kremer's avatar
Mike Kremer committed
160
161
CMake builds both shared and static under MacOS X.

Jan Möbius's avatar
Jan Möbius committed
162
163
164
165
**/


//-----------------------------------------------------------------------------