<li>Added clean_keep_reservation() (remove all elements from the mesh but keeps the properties. In contrast to clean() the memory used for the elements will remain allocated</li>
<li>Reduced number of include statements to speedup compilation</li>
</ul>
<b>General</b>
...
...
@@ -29,6 +30,10 @@
<li>Reduced number of includes</li>
</ul>
<b>IO</b>
<ul>
<li>OMWriter: fix crash in OMWriter when writing an empty mesh with colors</li>
</ul>
<b>VectorT</b>
<ul>
...
...
@@ -41,11 +46,20 @@
<li>Added tests for vec2x construction</li>
</ul>
<b>Documentation</b>
<ul>
<li>Add some more documentation about primitive deletion. Closes #14</li>