Commit 9aadb5c8 authored by Mike Kremer's avatar Mike Kremer
Browse files

Updated build instructions.

git-svn-id: fdac6126-5c0c-442c-9429-916003d36597
parent 8c61767c
......@@ -91,6 +91,14 @@ You can choose the build type by using cmake with the flag<br>
The default is: Debug
Other flags are:<br/>
<b>-DBUILD_APPS=OFF</b> to disable build of applications and<br/>
<b>-DCMAKE_INSTALL_PREFIX=<path></b> to specify the install path.
When calling <b>make install</b> cmake will install OpenMesh into this
directory using the subdirectories lib/include/bin.
CMake builds both shared and static under Linux.
Everything will then be build in the <b>Build</b> subdirectory containing the libraries in <b>lib</b> and the binaries in <b>bin</b>.
......@@ -182,6 +190,8 @@ make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs
The mac application bundle will be found under "Build" in the recently created build folder.
It automatically contains all needed shared objects (libs, fonts, textures, etc.).
CMake builds both shared and static under MacOS X.
\subsection mac_using_qmake Compiling OpenMesh using QMake
Adapt the header paths of at least GLEW (optional freetype, FTGL,...) in file <b>OpenMesh/qmake/packages/packages.Darwin</b>.
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