Commit fe2d71e1 authored by Jan Möbius's avatar Jan Möbius
Browse files

Split tests for Iterators and Circulators, added test for FaceIter with skipping

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@423 fdac6126-5c0c-442c-9429-916003d36597
parent d80b3cee
......@@ -3,6 +3,7 @@
#include "unittests_common.hh"
#include "unittests_loading.hh"
#include "unittests_trimesh_iterators.hh"
#include "unittests_trimesh_circulators.hh"
#include "unittests_decimater.hh"
int main(int _argc, char** _argv) {
......
#ifndef INCLUDE_UNITTESTS_TRIMESH_CIRCULATORS_HH
#define INCLUDE_UNITTESTS_TRIMESH_CIRCULATORS_HH
#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>
#include <iostream>
class OpenMeshCirculators : public OpenMeshBase {
protected:
// This function is called before each test is run
virtual void SetUp() {
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
/*
* ====================================================================
* Define tests below
* ====================================================================
*/
/*
* Small VertexFaceIterator Test with holes in it
*
* WARNING!!! Basically this is an illegal configuration!
* But this way we can still detect if it breaks!
*/
TEST_F(OpenMeshCirculators, VertexFaceIterWithHoles) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
// Add two faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
/* Test setup:
0 ==== 2
\ /
\ /
1
/ \
/ \
3 ==== 4 */
// Iterate around vertex 1 at the middle (with holes in between)
Mesh::VertexFaceIter vf_it = mesh_.vf_begin(vhandle[1]);
Mesh::VertexFaceIter vf_end = mesh_.vf_end(vhandle[1]);
EXPECT_EQ(0, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at initialization";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at initialization";
++vf_it ;
EXPECT_EQ(1, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 1";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 1";
++vf_it ;
EXPECT_EQ(-1, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at end";
EXPECT_FALSE(vf_it) << "Iterator not invalid in VertexFaceIter at end";
EXPECT_TRUE( vf_it == vf_end ) << "End iterator for VertexFaceIter not matching";
// Iterate around vertex 1 at the middle (with holes in between) with const iterator
Mesh::ConstVertexFaceIter cvf_it = mesh_.cvf_begin(vhandle[1]);
Mesh::ConstVertexFaceIter cvf_end = mesh_.cvf_end(vhandle[1]);
EXPECT_EQ(0, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at initialization";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at initialization";
++cvf_it ;
EXPECT_EQ(1, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step one";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step one";
++cvf_it ;
EXPECT_EQ(-1, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at end";
EXPECT_FALSE(cvf_it) << "Iterator not invalid in ConstVertexFaceIter at end";
EXPECT_TRUE( cvf_it == cvf_end ) << "End iterator for ConstVertexFaceIter not matching";
}
/*
* Small VertexFaceIterator Test without holes in it
*/
TEST_F(OpenMeshCirculators, VertexFaceIterWithoutHoles) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
// Add two faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[1]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
/* Test setup:
0 ==== 2
|\ 0 /|
| \ / |
|2 1 3|
| / \ |
|/ 1 \|
3 ==== 4 */
Mesh::VertexFaceIter vfa_it = mesh_.vf_begin(vhandle[1]);
// Iterate around vertex 1 at the middle (with holes in between)
Mesh::VertexFaceIter vf_it = mesh_.vf_begin(vhandle[1]);
Mesh::VertexFaceIter vf_end = mesh_.vf_end(vhandle[1]);
EXPECT_EQ(3, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at initialization";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at initialization";
++vf_it ;
EXPECT_EQ(1, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 1";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 1";
++vf_it ;
EXPECT_EQ(2, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 2";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 2";
++vf_it ;
EXPECT_EQ(0, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 3";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 3";
++vf_it ;
EXPECT_EQ(3, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at end";
EXPECT_FALSE(vf_it) << "Iterator not invalid in VertexFaceIter at end";
EXPECT_TRUE( vf_it == vf_end ) << "End iterator for VertexFaceIter not matching";
// Iterate around vertex 1 at the middle (with holes in between) with const iterator
Mesh::ConstVertexFaceIter cvf_it = mesh_.cvf_begin(vhandle[1]);
Mesh::ConstVertexFaceIter cvf_end = mesh_.cvf_end(vhandle[1]);
EXPECT_EQ(3, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at initialization";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at initialization";
++cvf_it ;
EXPECT_EQ(1, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step 1";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step 1";
++cvf_it ;
EXPECT_EQ(2, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step 2";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step 2";
++cvf_it ;
EXPECT_EQ(0, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step 3";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step 3";
++cvf_it ;
EXPECT_EQ(3, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at end";
EXPECT_FALSE(cvf_it) << "Iterator not invalid in VertexFaceIter at end";
EXPECT_TRUE( cvf_it == cvf_end ) << "End iterator for ConstVertexFaceIter not matching";
}
/*
* Small FaceFaceIterator Test with holes in it
*/
TEST_F(OpenMeshCirculators, FaceFaceIterWithHoles) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(3, 0, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(4, 1, 0));
// Add three faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
/* Test setup:
*
* 0 ------ 2 ------ 4
* \ / \ /
* \ 0 / \ 2 /
* \ / 1 \ /
* 1 ------- 3
*/
Mesh::FaceFaceIter ff_it = mesh_.ff_begin(mesh_.face_handle(1));
Mesh::FaceFaceIter ff_end = mesh_.ff_end(mesh_.face_handle(1));
EXPECT_EQ(2, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at initialization";
EXPECT_TRUE(ff_it) << "Iterator invalid in FaceFaceIter at initialization";
++ff_it;
EXPECT_EQ(0, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at step 1";
EXPECT_TRUE(ff_it) << "Iterator invalid in FaceFaceIter at step 1";
++ff_it;
EXPECT_EQ(2, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at end";
EXPECT_FALSE(ff_it) << "Iterator invalid in FaceFaceIter at end";
EXPECT_TRUE( ff_it == ff_end ) << "End iterator for FaceFaceIter not matching";
Mesh::ConstFaceFaceIter cff_it = mesh_.cff_begin(mesh_.face_handle(1));
Mesh::ConstFaceFaceIter cff_end = mesh_.cff_end(mesh_.face_handle(1));
EXPECT_EQ(2, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at initialization";
EXPECT_TRUE(cff_it) << "Iterator invalid in ConstFaceFaceIter at initialization";
++cff_it;
EXPECT_EQ(0, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at step 1";
EXPECT_TRUE(cff_it) << "Iterator invalid in ConstFaceFaceIter at step 1";
++cff_it;
EXPECT_EQ(2, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at end";
EXPECT_FALSE(cff_it) << "Iterator invalid in ConstFaceFaceIter at end";
EXPECT_TRUE( cff_it == cff_end ) << "End iterator for ConstFaceFaceIter not matching";
}
/*
* Small FaceFaceIterator Test with holes in it
*/
TEST_F(OpenMeshCirculators, FaceFaceIterWithoutHoles) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[6];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(3, 0, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(4, 1, 0));
vhandle[5] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
// Add three faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
/* Test setup:
*
* 0 ------ 2 ------ 4
* \ / \ /
* \ 0 / \ 2 /
* \ / 1 \ /
* 1 ------- 3
* \ /
* \ 3 /
* \ /
* \ /
* 5
*/
Mesh::FaceFaceIter ff_it = mesh_.ff_begin(mesh_.face_handle(1));
Mesh::FaceFaceIter ff_end = mesh_.ff_end(mesh_.face_handle(1));
EXPECT_EQ(2, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at initialization";
EXPECT_TRUE(ff_it) << "Iterator invalid in FaceFaceIter at initialization";
++ff_it;
EXPECT_EQ(0, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at step 1";
EXPECT_TRUE(ff_it) << "Iterator invalid in FaceFaceIter at step 1";
++ff_it;
EXPECT_EQ(3, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at step 2";
EXPECT_TRUE(ff_it) << "Iterator invalid in FaceFaceIter at step 2";
++ff_it;
EXPECT_EQ(2, ff_it.handle().idx() ) << "Index wrong in FaceFaceIter at end";
EXPECT_FALSE(ff_it) << "Iterator invalid in FaceFaceIter at end";
EXPECT_TRUE( ff_it == ff_end ) << "End iterator for FaceFaceIter not matching";
Mesh::ConstFaceFaceIter cff_it = mesh_.cff_begin(mesh_.face_handle(1));
Mesh::ConstFaceFaceIter cff_end = mesh_.cff_end(mesh_.face_handle(1));
EXPECT_EQ(2, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at initialization";
EXPECT_TRUE(cff_it) << "Iterator invalid in ConstFaceFaceIter at initialization";
++cff_it;
EXPECT_EQ(0, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at step 1";
EXPECT_TRUE(cff_it) << "Iterator invalid in ConstFaceFaceIter at step 1";
++cff_it;
EXPECT_EQ(3, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at step 2";
EXPECT_TRUE(cff_it) << "Iterator invalid in ConstFaceFaceIter at step 2";
++cff_it;
EXPECT_EQ(2, cff_it.handle().idx() ) << "Index wrong in ConstFaceFaceIter at end";
EXPECT_FALSE(cff_it) << "Iterator invalid in ConstFaceFaceIter at end";
EXPECT_TRUE( cff_it == cff_end ) << "End iterator for ConstFaceFaceIter not matching";
}
#endif // INCLUDE GUARD
......@@ -174,343 +174,91 @@ TEST_F(OpenMeshIterators, EdgeIter) {
}
/*
* Small VertexFaceIterator Test with holes in it
* Test with a mesh with one deleted face
*/
TEST_F(OpenMeshIterators, VertexFaceIterWithHoles) {
TEST_F(OpenMeshIterators, FaceIterEmptyMeshOneDeletedFace) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
// Add two faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
/* Test setup:
0 ==== 2
\ /
\ /
1
/ \
/ \
3 ==== 4 */
// Iterate around vertex 1 at the middle (with holes in between)
Mesh::VertexFaceIter vf_it = mesh_.vf_begin(vhandle[1]);
Mesh::VertexFaceIter vf_end = mesh_.vf_end(vhandle[1]);
EXPECT_EQ(0, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at initialization";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at initialization";
++vf_it ;
EXPECT_EQ(1, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 1";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 1";
++vf_it ;
EXPECT_EQ(-1, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at end";
EXPECT_FALSE(vf_it) << "Iterator not invalid in VertexFaceIter at end";
EXPECT_TRUE( vf_it == vf_end ) << "End iterator for VertexFaceIter not matching";
// Iterate around vertex 1 at the middle (with holes in between) with const iterator
Mesh::ConstVertexFaceIter cvf_it = mesh_.cvf_begin(vhandle[1]);
Mesh::ConstVertexFaceIter cvf_end = mesh_.cvf_end(vhandle[1]);
EXPECT_EQ(0, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at initialization";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at initialization";
++cvf_it ;
EXPECT_EQ(1, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step one";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step one";
++cvf_it ;
EXPECT_EQ(-1, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at end";
EXPECT_FALSE(cvf_it) << "Iterator not invalid in ConstVertexFaceIter at end";
EXPECT_TRUE( cvf_it == cvf_end ) << "End iterator for ConstVertexFaceIter not matching";
}
/*
* Small VertexFaceIterator Test without holes in it
*/
TEST_F(OpenMeshIterators, VertexFaceIterWithoutHoles) {
mesh_.clear();
// request delete_face capability
mesh_.request_vertex_status();
mesh_.request_edge_status();
mesh_.request_face_status();
// Add some vertices
Mesh::VertexHandle vhandle[5];
Mesh::VertexHandle vhandle[4];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
// Add two faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[1]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
/* Test setup:
0 ==== 2
|\ 0 /|
| \ / |
|2 1 3|
| / \ |
|/ 1 \|
3 ==== 4 */
Mesh::VertexFaceIter vfa_it = mesh_.vf_begin(vhandle[1]);
// Iterate around vertex 1 at the middle (with holes in between)
Mesh::VertexFaceIter vf_it = mesh_.vf_begin(vhandle[1]);
Mesh::VertexFaceIter vf_end = mesh_.vf_end(vhandle[1]);
EXPECT_EQ(3, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at initialization";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at initialization";
++vf_it ;
EXPECT_EQ(1, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 1";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 1";
++vf_it ;
EXPECT_EQ(2, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 2";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 2";
++vf_it ;
EXPECT_EQ(0, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at step 3";
EXPECT_TRUE(vf_it) << "Iterator invalid in VertexFaceIter at step 3";
++vf_it ;
EXPECT_EQ(3, vf_it.handle().idx() ) << "Index wrong in VertexFaceIter at end";
EXPECT_FALSE(vf_it) << "Iterator not invalid in VertexFaceIter at end";
EXPECT_TRUE( vf_it == vf_end ) << "End iterator for VertexFaceIter not matching";
// Iterate around vertex 1 at the middle (with holes in between) with const iterator
Mesh::ConstVertexFaceIter cvf_it = mesh_.cvf_begin(vhandle[1]);
Mesh::ConstVertexFaceIter cvf_end = mesh_.cvf_end(vhandle[1]);
EXPECT_EQ(3, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at initialization";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at initialization";
++cvf_it ;
EXPECT_EQ(1, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step 1";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step 1";
++cvf_it ;
EXPECT_EQ(2, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step 2";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step 2";
++cvf_it ;
EXPECT_EQ(0, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at step 3";
EXPECT_TRUE(cvf_it) << "Iterator invalid in ConstVertexFaceIter at step 3";
++cvf_it ;
EXPECT_EQ(3, cvf_it.handle().idx() ) << "Index wrong in ConstVertexFaceIter at end";
EXPECT_FALSE(cvf_it) << "Iterator not invalid in VertexFaceIter at end";
EXPECT_TRUE( cvf_it == cvf_end ) << "End iterator for ConstVertexFaceIter not matching";
}
Mesh::FaceHandle fh = mesh_.add_face(face_vhandles);
/*
* Small FaceFaceIterator Test with holes in it
*/
TEST_F(OpenMeshIterators, FaceFaceIterWithHoles) {
// Delete face but keep vertices
bool const is_delete_isolated_vertex = false;
mesh_.delete_face(fh, is_delete_isolated_vertex);
mesh_.clear();
// Test setup (Face deleted but vertices kept.
// 1 === 2
// | /
// | /
// | /
// 0
// Add some vertices
Mesh::VertexHandle vhandle[5];
Mesh::FaceIter f_it = mesh_.faces_begin();
Mesh::FaceIter f_end = mesh_.faces_end();
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));