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\*===========================================================================*/
/** \file DecimaterT.hh
*/
//=============================================================================
//
// CLASS DecimaterT
//
//=============================================================================
#ifndef OPENMESH_DECIMATER_DECIMATERT_HH
#define OPENMESH_DECIMATER_DECIMATERT_HH
//== INCLUDES =================================================================
#include
#include
#include
#include
//== NAMESPACE ================================================================
namespace OpenMesh {
namespace Decimater {
//== CLASS DEFINITION =========================================================
/** Decimater framework.
\see BaseModT, \ref decimater_docu
*/
template < typename MeshT >
class DecimaterT
{
public: //-------------------------------------------------------- public types
typedef DecimaterT< MeshT > Self;
typedef MeshT Mesh;
typedef CollapseInfoT CollapseInfo;
typedef ModBaseT Module;
typedef std::vector< Module* > ModuleList;
typedef typename ModuleList::iterator ModuleListIterator;
public: //------------------------------------------------------ public methods
/// Constructor
DecimaterT( Mesh& _mesh );
/// Destructor
~DecimaterT();
/** Initialize decimater and decimating modules.
Return values:
true ok
false No ore more than one non-binary module exist. In that case
the decimater is uninitialized!
*/
bool initialize();
/// Returns whether decimater has been successfully initialized.
bool is_initialized() const { return initialized_; }
/// Print information about modules to _os
void info( std::ostream& _os );
public: //--------------------------------------------------- module management
/// access mesh. used in modules.
Mesh& mesh() { return mesh_; }
/// add module to decimater
template < typename _Module >
bool add( ModHandleT<_Module>& _mh )
{
if (_mh.is_valid())
return false;
_mh.init( new _Module(*this) );
all_modules_.push_back( _mh.module() );
set_uninitialized();
return true;
}
/// remove module
template < typename _Module >
bool remove( ModHandleT<_Module>& _mh )
{
if (!_mh.is_valid())
return false;
typename ModuleList::iterator it = std::find(all_modules_.begin(),
all_modules_.end(),
_mh.module() );
if ( it == all_modules_.end() ) // module not found
return false;
delete *it;
all_modules_.erase( it ); // finally remove from list
_mh.clear();
set_uninitialized();
return true;
}
/// get module referenced by handle _mh
template < typename Module >
Module& module( ModHandleT& _mh )
{
assert( _mh.is_valid() );
return *_mh.module();
}
public:
/** Decimate (perform _n_collapses collapses). Return number of
performed collapses. If _n_collapses is not given reduce as
much as possible */
size_t decimate( size_t _n_collapses = 0 );
/// Decimate to target complexity, returns number of collapses
size_t decimate_to( size_t _n_vertices )
{
return ( (_n_vertices < mesh().n_vertices()) ?
decimate( mesh().n_vertices() - _n_vertices ) : 0 );
}
private:
void update_modules(CollapseInfo& _ci)
{
typename ModuleList::iterator m_it, m_end = bmodules_.end();
for (m_it = bmodules_.begin(); m_it != m_end; ++m_it)
(*m_it)->postprocess_collapse(_ci);
cmodule_->postprocess_collapse(_ci);
}
public:
typedef typename Mesh::VertexHandle VertexHandle;
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
/// Heap interface
class HeapInterface
{
public:
HeapInterface(Mesh& _mesh,
VPropHandleT _prio,
VPropHandleT _pos)
: mesh_(_mesh), prio_(_prio), pos_(_pos)
{ }
inline bool
less( VertexHandle _vh0, VertexHandle _vh1 )
{ return mesh_.property(prio_, _vh0) < mesh_.property(prio_, _vh1); }
inline bool
greater( VertexHandle _vh0, VertexHandle _vh1 )
{ return mesh_.property(prio_, _vh0) > mesh_.property(prio_, _vh1); }
inline int
get_heap_position(VertexHandle _vh)
{ return mesh_.property(pos_, _vh); }
inline void
set_heap_position(VertexHandle _vh, int _pos)
{ mesh_.property(pos_, _vh) = _pos; }
private:
Mesh& mesh_;
VPropHandleT prio_;
VPropHandleT pos_;
};
typedef Utils::HeapT DeciHeap;
private: //---------------------------------------------------- private methods
/// Insert vertex in heap
void heap_vertex(VertexHandle _vh);
/// Is an edge collapse legal? Performs topological test only.
/// The method evaluates the status bit Locked, Deleted, and Feature.
/// \attention The method temporarily sets the bit Tagged. After usage
/// the bit will be disabled!
bool is_collapse_legal(const CollapseInfo& _ci);
/// Calculate priority of an halfedge collapse (using the modules)
float collapse_priority(const CollapseInfo& _ci);
/// Post-process a collapse
void postprocess_collapse(CollapseInfo& _ci);
// Reset the initialized flag, and clear the bmodules_ and cmodule_
void set_uninitialized() {
initialized_ = false;
cmodule_ = 0;
bmodules_.clear();
}
private: //------------------------------------------------------- private data
// reference to mesh
Mesh& mesh_;
// heap
std::auto_ptr heap_;
// list of binary modules
ModuleList bmodules_;
// the current priority module
Module* cmodule_;
// list of all allocated modules (including cmodule_ and all of bmodules_)
ModuleList all_modules_;
bool initialized_;
// vertex properties
VPropHandleT collapse_target_;
VPropHandleT priority_;
VPropHandleT heap_position_;
private: // Noncopyable
DecimaterT(const Self&);
Self& operator = (const Self&);
};
//=============================================================================
} // END_NS_DECIMATER
} // END_NS_OPENMESH
//=============================================================================
#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_DECIMATER_DECIMATERT_CC)
#define OPENMESH_DECIMATER_TEMPLATES
#include "DecimaterT.cc"
#endif
//=============================================================================
#endif // OPENMESH_DECIMATER_DECIMATERT_HH defined
//=============================================================================