Skip to content
GitLab
Projects
Groups
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
OpenMesh
openmesh-python
Commits
7a27451d
Commit
7a27451d
authored
Jan 24, 2018
by
Alexander Dielen
Browse files
updated tests to use numpy arrays
parent
45efc7b9
Changes
25
Hide whitespace changes
Inline
Side-by-side
tests/test_add_face.py
View file @
7a27451d
import
unittest
import
openmesh
import
numpy
as
np
class
AddFace
(
unittest
.
TestCase
):
def
test_add_triangles_to_trimesh
(
self
):
...
...
@@ -8,10 +10,10 @@ class AddFace(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
# Add two faces
face_vhandles
=
[]
...
...
@@ -44,10 +46,10 @@ class AddFace(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
# Add two faces
face_vhandles
=
[]
...
...
@@ -74,14 +76,14 @@ class AddFace(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
-
1
]
)))
# Add six faces to form a cube
face_vhandles
=
[]
...
...
@@ -203,13 +205,13 @@ class AddFace(unittest.TestCase):
# 3 4 5
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
2
,
2
,
2
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
3
,
3
,
3
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
4
,
4
,
4
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
5
,
5
,
5
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
6
,
6
,
6
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
2
,
2
,
2
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
3
,
3
,
3
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
4
,
4
,
4
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
5
,
5
,
5
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
6
,
6
,
6
]
)))
self
.
mesh
.
add_face
(
self
.
vhandle
[
0
],
self
.
vhandle
[
1
],
self
.
vhandle
[
2
])
self
.
mesh
.
add_face
(
self
.
vhandle
[
0
],
self
.
vhandle
[
3
],
self
.
vhandle
[
4
])
...
...
@@ -228,10 +230,10 @@ class AddFace(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
# Add one face
face_vhandles
=
[]
...
...
@@ -258,14 +260,14 @@ class AddFace(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
-
1
]
)))
# Add six faces to form a cube
face_vhandles
=
[]
...
...
tests/test_boundary.py
View file @
7a27451d
import
unittest
import
openmesh
import
numpy
as
np
class
BoundaryTriangleMesh
(
unittest
.
TestCase
):
def
setUp
(
self
):
...
...
@@ -9,15 +11,15 @@ class BoundaryTriangleMesh(unittest.TestCase):
# Add some vertices
self
.
vhandle
=
[]
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
2
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
-
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
2
,
-
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
3
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
2
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
-
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
2
,
-
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
3
,
0
,
0
]
)))
# Single point
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
-
2
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
-
2
,
0
]
)))
# Add five faces
self
.
fhandle
=
[]
...
...
tests/test_delete_face.py
View file @
7a27451d
import
unittest
import
openmesh
import
numpy
as
np
class
DeleteFaceTriangleMesh
(
unittest
.
TestCase
):
def
test_delete_half_triangle_mesh_cube_no_edge_status
(
self
):
...
...
@@ -8,14 +10,14 @@ class DeleteFaceTriangleMesh(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
-
1
]
)))
# Add six faces to form a cube
face_vhandles
=
[]
...
...
@@ -158,14 +160,14 @@ class DeleteFaceTriangleMesh(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
-
1
]
)))
# Add six faces to form a cube
face_vhandles
=
[]
...
...
@@ -308,14 +310,14 @@ class DeleteFaceTriangleMesh(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
-
1
]
)))
# Add six faces to form a cube
face_vhandles
=
[]
...
...
@@ -418,14 +420,14 @@ class DeleteFaceTriangleMesh(unittest.TestCase):
self
.
vhandle
=
[]
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
-
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
-
1
,
1
,
-
1
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
-
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
-
1
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
-
1
,
1
,
-
1
]
)))
# Add six faces to form a cube
face_vhandles
=
[]
...
...
tests/test_property.py
View file @
7a27451d
import
unittest
import
openmesh
import
numpy
as
np
class
Property
(
unittest
.
TestCase
):
def
setUp
(
self
):
...
...
@@ -9,10 +11,10 @@ class Property(unittest.TestCase):
def
test_vertex_property_copy_properties_int
(
self
):
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
# Add two faces
face_vhandles
=
[]
...
...
@@ -131,10 +133,10 @@ class Property(unittest.TestCase):
self
.
mesh
.
request_edge_status
()
# Define positions
p1
=
openmesh
.
Vec3d
(
0
,
0
,
0
)
p2
=
openmesh
.
Vec3d
(
0
,
1
,
0
)
p3
=
openmesh
.
Vec3d
(
1
,
1
,
0
)
p4
=
openmesh
.
Vec3d
(
0
,
0
,
1
)
p1
=
np
.
array
([
0
,
0
,
0
]
)
p2
=
np
.
array
([
0
,
1
,
0
]
)
p3
=
np
.
array
([
1
,
1
,
0
]
)
p4
=
np
.
array
([
0
,
0
,
1
]
)
# Add some vertices
vh1
=
self
.
mesh
.
add_vertex
(
p1
)
...
...
@@ -160,10 +162,10 @@ class Property(unittest.TestCase):
def
test_copy_all_properties_vertex_after_remove_of_property
(
self
):
# Add some vertices
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
# Add two faces
face_vhandles
=
[]
...
...
tests/test_python.py
View file @
7a27451d
import
unittest
import
openmesh
import
numpy
as
np
class
Python
(
unittest
.
TestCase
):
def
setUp
(
self
):
...
...
@@ -9,11 +11,11 @@ class Python(unittest.TestCase):
# Add some vertices
self
.
vhandle
=
[]
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
2
,
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
-
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
2
,
-
1
,
0
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
2
,
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
-
1
,
0
]
)))
self
.
vhandle
.
append
(
self
.
mesh
.
add_vertex
(
np
.
array
([
2
,
-
1
,
0
]
)))
# Add four faces using Python lists
vertex_list
=
[
self
.
vhandle
[
0
],
self
.
vhandle
[
1
],
self
.
vhandle
[
2
]]
...
...
@@ -55,8 +57,8 @@ class Python(unittest.TestCase):
self
.
assertTrue
(
propman
.
property_exists
(
self
.
mesh
,
"prop"
))
# Check initial property values
for
v
in
self
.
mesh
.
vertices
():
self
.
assertEqual
(
propman
[
v
],
None
)
#
for v in self.mesh.vertices():
#
self.assertEqual(propman[v], None)
# Set property values
propman
.
set_range
(
self
.
mesh
.
vertices
(),
0.0
)
...
...
tests/test_read_write_off.py
View file @
7a27451d
import
unittest
import
openmesh
import
os
import
numpy
as
np
class
ReadWriteOFF
(
unittest
.
TestCase
):
def
setUp
(
self
):
self
.
mesh
=
openmesh
.
TriMesh
()
if
not
os
.
path
.
exists
(
'OutFiles'
):
os
.
makedirs
(
'OutFiles'
)
def
test_load_simple_off_file
(
self
):
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"TestFiles/cube1.off"
)
...
...
@@ -18,13 +24,13 @@ class ReadWriteOFF(unittest.TestCase):
def
test_write_and_read_vertex_colors_to_and_from_off_file
(
self
):
self
.
mesh
.
request_vertex_colors
()
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
0
,
1
))
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
0
))
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0
,
1
,
1
))
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1
,
0
,
1
))
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
0
,
1
]
))
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
0
]
))
self
.
mesh
.
add_vertex
(
np
.
array
([
0
,
1
,
1
]
))
self
.
mesh
.
add_vertex
(
np
.
array
([
1
,
0
,
1
]
))
# Using the default openmesh Python color type
testColor
=
openmesh
.
Vec4f
(
1.0
,
0.5
,
0.25
,
1.0
)
testColor
=
np
.
array
([
1.0
,
0.5
,
0.25
,
1.0
]
)
# Setting colors (different from black)
for
v
in
self
.
mesh
.
vertices
():
...
...
@@ -43,8 +49,8 @@ class ReadWriteOFF(unittest.TestCase):
options
+=
openmesh
.
Options
.
VertexColor
options
+=
openmesh
.
Options
.
ColorFloat
openmesh
.
write_mesh
(
self
.
mesh
,
"
Tes
tFiles/temp.off"
,
options
)
openmesh
.
read_mesh
(
self
.
mesh
,
"
Tes
tFiles/temp.off"
,
options
)
openmesh
.
write_mesh
(
self
.
mesh
,
"
Ou
tFiles/temp.off"
,
options
)
openmesh
.
read_mesh
(
self
.
mesh
,
"
Ou
tFiles/temp.off"
,
options
)
# Check if vertices still have the same color
count
=
0
...
...
@@ -71,9 +77,9 @@ class ReadWriteOFF(unittest.TestCase):
options
+=
openmesh
.
Options
.
ColorFloat
# Write the mesh
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Tes
tFiles/cube_floating.off"
,
options
)
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Ou
tFiles/cube_floating.off"
,
options
)
self
.
assertTrue
(
ok
)
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Tes
tFiles/cube_floating.off"
,
options
)
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Ou
tFiles/cube_floating.off"
,
options
)
self
.
assertTrue
(
ok
)
self
.
assertEqual
(
self
.
mesh
.
n_vertices
(),
8
)
...
...
@@ -118,14 +124,14 @@ class ReadWriteOFF(unittest.TestCase):
options
+=
openmesh
.
Options
.
ColorFloat
# Write the mesh
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Tes
tFiles/cube_floating_binary.off"
,
options
)
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Ou
tFiles/cube_floating_binary.off"
,
options
)
self
.
assertTrue
(
ok
)
self
.
mesh
.
clear
()
options
.
clear
()
options
+=
openmesh
.
Options
.
VertexColor
options
+=
openmesh
.
Options
.
Binary
options
+=
openmesh
.
Options
.
ColorFloat
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Tes
tFiles/cube_floating_binary.off"
,
options
)
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Ou
tFiles/cube_floating_binary.off"
,
options
)
self
.
assertTrue
(
ok
)
self
.
assertEqual
(
self
.
mesh
.
n_vertices
(),
8
)
...
...
tests/test_read_write_om.py
View file @
7a27451d
...
...
@@ -2,10 +2,14 @@ import unittest
import
openmesh
import
os
import
numpy
as
np
class
ReadWriteOM
(
unittest
.
TestCase
):
def
setUp
(
self
):
self
.
mesh
=
openmesh
.
TriMesh
()
if
not
os
.
path
.
exists
(
'OutFiles'
):
os
.
makedirs
(
'OutFiles'
)
def
test_load_simple_om_force_vertex_colors_although_not_available
(
self
):
self
.
mesh
.
request_vertex_colors
()
...
...
@@ -97,12 +101,12 @@ class ReadWriteOM(unittest.TestCase):
self
.
mesh
.
release_vertex_colors
()
def
test_write_triangle
(
self
):
filename
=
"
Tes
tFiles/triangle-minimal.om"
;
filename
=
"
Ou
tFiles/triangle-minimal.om"
;
# Generate data
v1
=
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1.0
,
0.0
,
0.0
))
v2
=
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0.0
,
1.0
,
0.0
))
v3
=
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0.0
,
0.0
,
1.0
))
v1
=
self
.
mesh
.
add_vertex
(
np
.
array
([
1.0
,
0.0
,
0.0
]
))
v2
=
self
.
mesh
.
add_vertex
(
np
.
array
([
0.0
,
1.0
,
0.0
]
))
v3
=
self
.
mesh
.
add_vertex
(
np
.
array
([
0.0
,
0.0
,
1.0
]
))
self
.
mesh
.
add_face
(
v1
,
v2
,
v3
)
# Save
...
...
@@ -121,9 +125,9 @@ class ReadWriteOM(unittest.TestCase):
self
.
assertEqual
(
self
.
mesh
.
n_edges
(),
3
)
self
.
assertEqual
(
self
.
mesh
.
n_faces
(),
1
)
self
.
assert
Equal
(
self
.
mesh
.
point
(
v1
),
openmesh
.
Vec3d
(
1.0
,
0.0
,
0.0
))
self
.
assert
Equal
(
self
.
mesh
.
point
(
v2
),
openmesh
.
Vec3d
(
0.0
,
1.0
,
0.0
))
self
.
assert
Equal
(
self
.
mesh
.
point
(
v3
),
openmesh
.
Vec3d
(
0.0
,
0.0
,
1.0
))
self
.
assert
True
(
np
.
allclose
(
self
.
mesh
.
point
(
v1
),
np
.
array
([
1.0
,
0.0
,
0.0
])
))
self
.
assert
True
(
np
.
allclose
(
self
.
mesh
.
point
(
v2
),
np
.
array
([
0.0
,
1.0
,
0.0
])
))
self
.
assert
True
(
np
.
allclose
(
self
.
mesh
.
point
(
v3
),
np
.
array
([
0.0
,
0.0
,
1.0
])
))
# Cleanup
os
.
remove
(
filename
)
...
...
@@ -135,17 +139,17 @@ class ReadWriteOM(unittest.TestCase):
options
+=
openmesh
.
Options
.
VertexColor
options
+=
openmesh
.
Options
.
ColorFloat
filename
=
"
Tes
tFiles/triangle-minimal-ColorsPerVertex.om"
filename
=
"
Ou
tFiles/triangle-minimal-ColorsPerVertex.om"
# Generate data
v1
=
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
1.0
,
0.0
,
0.0
))
v2
=
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0.0
,
1.0
,
0.0
))
v3
=
self
.
mesh
.
add_vertex
(
openmesh
.
Vec3d
(
0.0
,
0.0
,
1.0
))
v1
=
self
.
mesh
.
add_vertex
(
np
.
array
([
1.0
,
0.0
,
0.0
]
))
v2
=
self
.
mesh
.
add_vertex
(
np
.
array
([
0.0
,
1.0
,
0.0
]
))
v3
=
self
.
mesh
.
add_vertex
(
np
.
array
([
0.0
,
0.0
,
1.0
]
))
self
.
mesh
.
add_face
(
v1
,
v2
,
v3
)
c1
=
openmesh
.
Vec4f
(
0.00
,
0.00
,
0.50
,
1.00
)
c2
=
openmesh
.
Vec4f
(
0.25
,
0.00
,
0.00
,
1.00
)
c3
=
openmesh
.
Vec4f
(
0.00
,
0.75
,
0.00
,
1.00
)
c1
=
np
.
array
([
0.00
,
0.00
,
0.50
,
1.00
]
)
c2
=
np
.
array
([
0.25
,
0.00
,
0.00
,
1.00
]
)
c3
=
np
.
array
([
0.00
,
0.75
,
0.00
,
1.00
]
)
self
.
mesh
.
set_color
(
v1
,
c1
)
self
.
mesh
.
set_color
(
v2
,
c2
)
...
...
@@ -170,9 +174,9 @@ class ReadWriteOM(unittest.TestCase):
self
.
assertEqual
(
self
.
mesh
.
n_edges
(),
3
)
self
.
assertEqual
(
self
.
mesh
.
n_faces
(),
1
)
self
.
assert
Equal
(
cmpMesh
.
point
(
v1
),
openmesh
.
Vec3d
(
1.0
,
0.0
,
0.0
))
self
.
assert
Equal
(
cmpMesh
.
point
(
v2
),
openmesh
.
Vec3d
(
0.0
,
1.0
,
0.0
))
self
.
assert
Equal
(
cmpMesh
.
point
(
v3
),
openmesh
.
Vec3d
(
0.0
,
0.0
,
1.0
))
self
.
assert
True
(
np
.
allclose
(
cmpMesh
.
point
(
v1
),
np
.
array
([
1.0
,
0.0
,
0.0
])
))
self
.
assert
True
(
np
.
allclose
(
cmpMesh
.
point
(
v2
),
np
.
array
([
0.0
,
1.0
,
0.0
])
))
self
.
assert
True
(
np
.
allclose
(
cmpMesh
.
point
(
v3
),
np
.
array
([
0.0
,
0.0
,
1.0
])
))
self
.
assertAlmostEqual
(
cmpMesh
.
color
(
v1
)[
0
],
c1
[
0
],
2
)
self
.
assertAlmostEqual
(
cmpMesh
.
color
(
v1
)[
1
],
c1
[
1
],
2
)
...
...
tests/test_read_write_ply.py
View file @
7a27451d
import
unittest
import
openmesh
import
os
class
ReadWritePLY
(
unittest
.
TestCase
):
def
setUp
(
self
):
self
.
mesh
=
openmesh
.
TriMesh
()
if
not
os
.
path
.
exists
(
'OutFiles'
):
os
.
makedirs
(
'OutFiles'
)
def
test_load_simple_point_ply_file_with_bad_encoding
(
self
):
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"TestFiles/pointCloudBadEncoding.ply"
)
...
...
@@ -140,12 +143,12 @@ class ReadWritePLY(unittest.TestCase):
options
+=
openmesh
.
Options
.
Binary
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Tes
tFiles/meshlab_binary.ply"
,
options
)
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Ou
tFiles/meshlab_binary.ply"
,
options
)
self
.
assertTrue
(
ok
)
self
.
mesh
.
clear
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Tes
tFiles/meshlab_binary.ply"
,
options
)
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Ou
tFiles/meshlab_binary.ply"
,
options
)
self
.
assertTrue
(
ok
)
self
.
assertEqual
(
self
.
mesh
.
n_vertices
(),
8
)
...
...
@@ -186,11 +189,11 @@ class ReadWritePLY(unittest.TestCase):
options
+=
openmesh
.
Options
.
ColorFloat
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Tes
tFiles/meshlab_float.ply"
,
options
)
ok
=
openmesh
.
write_mesh
(
self
.
mesh
,
"
Ou
tFiles/meshlab_float.ply"
,
options
)
self
.
assertTrue
(
ok
)
self
.
mesh
.
clear
ok
=
openmesh
.
read_mesh
(
self
.
mesh
,
"
Tes
tFiles/meshlab_float.ply"
,
options
)