Implement reading/writing entity status and expose feature bit
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- Martin Heistermann authored
Implement reading/writing entity status and allow getting/setting edge and vertex feature status bits.
Hi, I just needed to mark and save features in a mesh and hacked in the essentials for that.
I hope this is useful as-is, but I'd be happy to make changes/improvements.
Implement reading/writing entity status and allow getting/setting edge and vertex feature status bits.