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Dario Seyb
glow
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master
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2
master
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osx-compatibility
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Created with Raphaël 2.2.0
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added texture setting by object name
master
master
added assembly output to program
fixed buffer getting (index is somtimes larger than number of attributes)
improved getting array buffers from vaos
disabled -Werror
forcing log since it's not working for some reason
added get index buffer method to VAO
defining GLOW_DEBUG when _DEBUG is defined
added buffer getting from VAO
Merge branch 'SaveUniformState'
Fixed SSBO bindings on shader reload
don't crash on shader reload fail
Merge branch 'SaveUniformState'
Fixed uniform id getting
fixed uniform saving
fixed uniform saving
Added dimension getters to textures and ported size getter from ACGL for Framebuffer
Fixes mismatch between debug.cc/.hh (missing APIENTRY in debug.cc)
link with OpenGL Framework on OSX
osx-compatibility
osx-compatibility
fix usage of some OpenGL state functions that take double parameters
fix OpenGL 3.3 compatibility for restoreDefaultOpenGLState
fix util::fileModificationTime for OSX
add missing include
Executed clang format
Fixed setImage
Added ColorSpace argument to texture loading
Extended setImage interface
Made glow windows compatible
Updated texgen
Added mipmap level parameter to immutable texture creation
Added optional profiling to GLOW
Added warning for missing files in explicit file list shader creator
Added ColorSpace argument to texture data load
Merge branch 'master' of https://www.graphics.rwth-aachen.de:9000/Glow/glow
Added setData for cubemaps
Added CMAKE flag for supporting ACGL coexistance
Merge branch 'master' of https://www.graphics.rwth-aachen.de:9000/Glow/glow
Allowed arbitrary textures for images
Fixed multiple rendertargets (glDrawBuffers was missing)
Added infrastructure for virtual shader files and differently located shader files
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