Glow issueshttps://gitlab.vci.rwth-aachen.de:9000/groups/Glow/-/issues2018-01-26T12:57:47Zhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/96OpenGL version checks: texture params2018-01-26T12:57:47ZPhilip TrettnerOpenGL version checks: texture paramsGL_DEPTH_STENCIL_TEXTURE_MODE is available only if the GL version is 4.3 or greater.
GL_MIRROR_CLAMP_TO_EDGE is available only if the GL version is 4.4 or greater.GL_DEPTH_STENCIL_TEXTURE_MODE is available only if the GL version is 4.3 or greater.
GL_MIRROR_CLAMP_TO_EDGE is available only if the GL version is 4.4 or greater.Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/95Convenient loading and uploading of arrays textures and 3D textures2018-01-24T08:59:18ZPhilip TrettnerConvenient loading and uploading of arrays textures and 3D texturesPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/94Double uniforms2018-01-22T08:59:00ZPhilip TrettnerDouble uniformsPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/89Async texture loading2018-01-08T12:26:15ZPhilip TrettnerAsync texture loadingOnly read file header, fill in bogus textureOnly read file header, fill in bogus texturePhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/88Integrate static analysis / CI2017-12-21T06:04:54ZPhilip TrettnerIntegrate static analysis / CIhttps://www.reddit.com/r/cpp/comments/7kurp6/recommended_c_tools_for_linux_profiler_static/https://www.reddit.com/r/cpp/comments/7kurp6/recommended_c_tools_for_linux_profiler_static/Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/86Framebuffer location 0 must be bound apparently2019-05-24T12:21:13ZPhilip TrettnerFramebuffer location 0 must be bound apparentlyProblems if a shader is used for two separate sets of framebuffers
Doesn't really work for the shader anyways!
Maybe diagnostic is sufficient.Problems if a shader is used for two separate sets of framebuffers
Doesn't really work for the shader anyways!
Maybe diagnostic is sufficient.Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/85Check defaults for anisotropic filtering2018-03-06T11:44:56ZPhilip TrettnerCheck defaults for anisotropic filteringTexture2D from files get AF
All others notTexture2D from files get AF
All others notPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/84obj writer2017-12-18T11:20:54ZPhilip Trettnerobj writerPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/83Geometry math helper in either glow or glow-extras2017-12-18T10:19:23ZPhilip TrettnerGeometry math helper in either glow or glow-extrasRay-casting
intersection tests
bounding volumesRay-casting
intersection tests
bounding volumesPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/82Cascaded shadow maps via GS instancing and Layered Rendering2017-12-16T21:12:37ZPhilip TrettnerCascaded shadow maps via GS instancing and Layered RenderingPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/81Layered rendering2017-12-16T21:11:30ZPhilip TrettnerLayered renderingPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/79Preserve lines and file names in shader errors2017-12-16T19:45:35ZPhilip TrettnerPreserve lines and file names in shader errorsPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/78Virtual Texturing2017-12-14T05:43:17ZPhilip TrettnerVirtual Texturingsee http://advances.realtimerendering.com/s2015/aaltonenhaar_siggraph2015_combined_final_footer_220dpi.pdfsee http://advances.realtimerendering.com/s2015/aaltonenhaar_siggraph2015_combined_final_footer_220dpi.pdfPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/77Make samples for g-truc OGL samples?2017-12-14T05:33:51ZPhilip TrettnerMake samples for g-truc OGL samples?http://www.g-truc.net/post-0445.htmlhttp://www.g-truc.net/post-0445.htmlPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/76Macro to encapsulate pathof(__FILE__) pattern2017-12-14T05:33:35ZPhilip TrettnerMacro to encapsulate pathof(__FILE__) patternmaybe in GlfwApp.hhmaybe in GlfwApp.hhPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/74Attribute-less rendering2018-03-21T15:03:50ZPhilip TrettnerAttribute-less renderinghttp://renderingpipeline.com/2012/03/attribute-less-rendering/
call on shader?http://renderingpipeline.com/2012/03/attribute-less-rendering/
call on shader?Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/73check required cmake version2017-12-14T04:13:11ZPhilip Trettnercheck required cmake versionand make it tightand make it tightPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/72Try to fix MSVC warnings2017-12-14T04:12:00ZPhilip TrettnerTry to fix MSVC warningsalso see https://blogs.msdn.microsoft.com/vcblog/2017/12/13/broken-warnings-theory/also see https://blogs.msdn.microsoft.com/vcblog/2017/12/13/broken-warnings-theory/Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/69Async loaded textures2017-12-13T09:35:40ZPhilip TrettnerAsync loaded textureswith LOD bias and min/max LODwith LOD bias and min/max LODPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/68Improve loading times for textures2017-12-13T09:35:19ZPhilip TrettnerImprove loading times for texturesespecially pngespecially pngPhilip TrettnerPhilip Trettner