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Jonathan Kunstwald
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master
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1
master
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protected
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3
1.2
v1.1
v1.0
4 results
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Created with Raphaël 2.2.0
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Fix embed shader define check
master
master
Port to new glow and glow-extras, start windowed by default
Delete unused assets
Update Setup script for v1.2
1.2
1.2
Update README.md
Remove Boost requirement
Remove unnecessary non-MSVC compiler flags
Only use Intel PSTL on non-MSVC compilers
Fix user data reinterpret cast
Replace stl execution policies with pstl equivalents in Swarm
Add pstl to flock target
Remove superfluous execution policy in Hive
Add Intel Parallel STL submodule
Fix random generation utils for clang
Adjust startup color
Add UI colors, fix next upgrade avail check
Adjust mulitplier balancing, fix remaining blood ui
Improve game UI
Fix MSVC compile flags
Update glow, glow extras, adjust UI slightly
Update README.md
Enable desktop icon option by default
Add inno setup script
v1.1
v1.1
Add .exe icon
v1.0
v1.0
Hide windows console on startup, clean up start screen
Start in fullscreen by default
Remove cylinder mesh
Use embedded shaders
Strip out aion trace calls
Code cleanup VI
Code cleanup V
Improve player safety sphere
Avoid spawning squids inside of the player
Code cleanup IV
Disable camera shake when not moving or dead
Remove shared_ptr usage for sensors, improve sensor efficiency
Code cleanup III
Replace infinitely growing weak ptr vector with destruction event in physics engine
Code cleanup II
Revert to enqueued events, code cleanup
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