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Created with Raphaël 2.2.027Mar25Jan2319131211109876432131Dec30272524232120191413Fix embed shader define checkmastermasterPort to new glow and glow-extras, start windowed by defaultDelete unused assetsUpdate Setup script for v1.21.21.2Update README.mdRemove Boost requirementRemove unnecessary non-MSVC compiler flagsOnly use Intel PSTL on non-MSVC compilersFix user data reinterpret castReplace stl execution policies with pstl equivalents in SwarmAdd pstl to flock targetRemove superfluous execution policy in HiveAdd Intel Parallel STL submoduleFix random generation utils for clangAdjust startup colorAdd UI colors, fix next upgrade avail checkAdjust mulitplier balancing, fix remaining blood uiImprove game UIFix MSVC compile flagsUpdate glow, glow extras, adjust UI slightlyUpdate README.mdEnable desktop icon option by defaultAdd inno setup scriptv1.1v1.1Add .exe iconv1.0v1.0Hide windows console on startup, clean up start screenStart in fullscreen by defaultRemove cylinder meshUse embedded shadersStrip out aion trace callsCode cleanup VICode cleanup VImprove player safety sphereAvoid spawning squids inside of the playerCode cleanup IVDisable camera shake when not moving or deadRemove shared_ptr usage for sensors, improve sensor efficiencyCode cleanup IIIReplace infinitely growing weak ptr vector with destruction event in physics engineCode cleanup IIRevert to enqueued events, code cleanup
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