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  • feature/add-cube-brush
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Created with Raphaël 2.2.05Nov3225Oct23221916131110927Sep23201916148729Aug7Jul18Jun17161322Mar211216Dec1312630Nov292826222017725Oct161329Sep15Aug121110915May1212Apr1117Nov1027Oct215Sep10Aug3Jul30Jun292224May2221201363225Apr1823Mar1810431Add CubeBrush geometry helperfeature/add-cub…feature/add-cube-brushAdd scheduled update to GlfwAppFix warningsRename iconified to minimizedAdd fullscreen support, only render if not iconified, add option to create secondary contextAdd secondary context to GlfwAppAdd close request methodfixed tweakbar usagefixed nanogui memory managementremoved expensive tests with lots of false positivesadded timestamp changeFixed initial window size for GlfwContext; Fixed #if's to #ifdef's.changed camera move speed depending on scene sizeadded thousand sep to cycle printfixed clang-formatfixed signed unsigned comparisonmore nanogui supportworking on properly integrating nanoguiadded defines to cmake, prepared for nanogui glow extrasfixed sscanf problemadded inversion to color libadded shortcut for tweakbar buttonsmesh builder updateadded missing setDatafixed compile errorschanged aabb a bitMerge branch 'master' of https://www.graphics.rwth-aachen.de:9000/Glow/glow-extrasadded meshbuilderdefault colorremoved fire from colormap for now, fixed cycler for windows, made default bg color lighter, removed dbg outputadded GlfwContext and first iteration of vieweradded cycle counter to timingworking on visualization libadded glow extras: colorsadded tweak helperfixed windows warningsassimp importer has now separate MeshData part which does not depend on OpenGL.Change render pass type enum to bool flagdevelopdevelopAllow non-pipeline use of DebugRendererReintroduce valid data flagmastermaster
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