# PolyMesh A lightweight half-edge data structure. Best used with glm and glow. ## TODO * Properties * Algorithms * Loader/Writer * Tests * Consistency * Convenience functions in Handles * Circulators * Adding/Removing * Compacting via remap-vectors * std::less and std::hash for _index (and maybe _handle) * attribute transformations (also between different types) * lambda to attribute (from attribute to attribute or from make_attribute to attribute)