cylinder, area, volume, new: circumference
implemented:
- 2D and 3D square
- 3D pyramid
- 3D cone
-
2D and3D cylinder - area, volume and circumference for curved objects where it made sense
- contains for cylinder3 and pos3
unsure whether:
- to allow for non-right (oblique, "tilted") cylinders?
to keep storing both base and top disk/segment of cylinder?radius should be stored explicitly or just in base/top?- circumference should be renamed to perimeter or even be removed again?
- allow more constructions like ball(sphere), e.g. disk(circle) and vice versa?
Edited by Julian Schakib