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Commit 57ca2e57 authored by Philip Trettner's avatar Philip Trettner
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Merge branch 'kw/develop' into 'develop'

Updated unity build, source group, gitignore

See merge request ptrettner/polymesh!15
parents feb3d897 dce57785
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......@@ -54,3 +54,6 @@ AccessModifierOffset: -4
FixNamespaceComments: false
AlignTrailingComments: true
CommentPragmas: '!Api.*'
# Includes
IncludeBlocks: Preserve
# Prerequisites
*.d
# Created by https://www.gitignore.io/api/++,qt,c,cmake,visualstudiocode,visualstudio,windows,linux,tortoisegit,sublimetext,osx,ninja,eclipse,kate,python
#!! ERROR: ++ is undefined. Use list command to see defined gitignore types !!#
### Qt ###
# C++ objects and libs
# Compiled Object files
*.slo
*.lo
*.o
*.a
*.la
*.lai
*.so
*.dll
*.dylib
# Qt-es
/.qmake.cache
/.qmake.stash
*.pro.user
*.pro.user.*
*.qbs.user
*.qbs.user.*
*.moc
moc_*.cpp
qrc_*.cpp
ui_*.h
Makefile*
*build-*
# QtCreator
*.autosave
#QtCtreator Qml
*.qmlproject.user
*.qmlproject.user.*
### C ###
# Object files
*.o
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
# Compiled Dynamic libraries
*.so
*.so.*
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dSYM/
# qtcreator
CMakeLists.txt.user
### CMake ###
CMakeCache.txt
CMakeFiles
CMakeScripts
Makefile
cmake_install.cmake
install_manifest.txt
# binary dir
bin/
build/
### VisualStudioCode ###
# VS Code
.vscode
### VisualStudio ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Oo]bj/
# Visual Studio 2015 cache/options directory
build_vs/
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Microsoft Azure ApplicationInsights config file
ApplicationInsights.config
# Windows Store app package directory
AppPackages/
BundleArtifacts/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
# FAKE - F# Make
.fake/
### Windows ###
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msm
*.msp
# Windows shortcuts
*.lnk
### Linux ###
*~
# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*
# KDE directory preferences
.directory
# Linux trash folder which might appear on any partition or disk
.Trash-*
### TortoiseGit ###
# Project-level settings
/.tgitconfig
### SublimeText ###
# cache files for sublime text
*.tmlanguage.cache
*.tmPreferences.cache
*.stTheme.cache
# workspace files are user-specific
*.sublime-workspace
# project files should be checked into the repository, unless a significant
# proportion of contributors will probably not be using SublimeText
# *.sublime-project
# sftp configuration file
sftp-config.json
### OSX ###
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
### Ninja ###
.ninja_deps
.ninja_log
### Eclipse ###
.metadata
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.settings/
.loadpath
# Eclipse Core
.project
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# PyDev specific (Python IDE for Eclipse)
*.pydevproject
# CDT-specific (C/C++ Development Tooling)
.cproject
# JDT-specific (Eclipse Java Development Tools)
.classpath
# Java annotation processor (APT)
.factorypath
# PDT-specific (PHP Development Tools)
.buildpath
# sbteclipse plugin
.target
# TeXlipse plugin
.texlipse
# STS (Spring Tool Suite)
.springBeans
### Kate ###
# Swap Files #
.*.kate-swp
.swp.*
### Python ###
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
env/
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
*.egg-info/
.installed.cfg
*.egg
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*,cover
.hypothesis/
# Translations
*.mo
*.pot
# Django stuff:
*.log
# Sphinx documentation
docs/_build/
# PyBuilder
target/
*.code-workspace
#Ipython Notebook
.ipynb_checkpoints
# misc workdir spam
imgui.ini
......@@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 3.0)
project(PolyMesh)
include(cmake/UnityBuild.cmake)
include(cmake/SourceGroup.cmake)
option(POLYMESH_ENABLE_ASSERTIONS "if true, enables assertions (even in RelWithDebug, not in Release)" ON)
option(POLYMESH_ENABLE_UNITY_BUILD "If enabled, compiles this library as a single compilation unit" ON)
......@@ -10,11 +11,11 @@ file(GLOB_RECURSE SOURCE_FILES "src/*.cc")
file(GLOB_RECURSE HEADER_FILES "src/*.hh")
if(${CMAKE_VERSION} VERSION_GREATER "3.8.0")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}/src" FILES ${SOURCE_FILES} ${HEADER_FILES})
arcana_source_group(SOURCE_FILES HEADER_FILES)
endif()
if (POLYMESH_ENABLE_UNITY_BUILD)
enable_unity_build(polymesh SOURCE_FILES 100 cc)
arcana_enable_unity_build(polymesh SOURCE_FILES 100 cc)
endif()
add_library(polymesh STATIC ${SOURCE_FILES} ${HEADER_FILES})
......
# properly groups sources for Qt Creator / Visual Studio
#
# usage:
#
# file(GLOB_RECURSE SOURCES "src/*.cc")
# file(GLOB_RECURSE HEADERS "src/*.hh" "src/*.inl")
# arcana_source_group(SOURCES HEADERS)
#
#
macro(arcana_source_group)
foreach(loop_var ${ARGN})
if (${CMAKE_GENERATOR} MATCHES "Visual Studio")
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}/src" FILES ${${loop_var}})
else()
source_group("${CMAKE_CURRENT_SOURCE_DIR}/src" FILES ${${loop_var}})
endif()
endforeach()
endmacro()
......@@ -27,7 +27,7 @@
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
MACRO (COMMIT_UNITY_FILE UNITY_FILE FILE_CONTENT)
MACRO (arcana_commit_unity_file UNITY_FILE FILE_CONTENT)
SET(DIRTY FALSE)
# Check if the build file exists
SET(OLD_FILE_CONTENT "")
......@@ -44,7 +44,7 @@ MACRO (COMMIT_UNITY_FILE UNITY_FILE FILE_CONTENT)
ENDIF ()
ENDIF ()
IF (DIRTY MATCHES TRUE)
MESSAGE(STATUS "Write Unity Build file: " ${${UNITY_FILE}})
MESSAGE(STATUS "[arcana_commit_unity_file] writing unity build file: " ${${UNITY_FILE}})
FILE(WRITE ${${UNITY_FILE}} "${${FILE_CONTENT}}")
ENDIF ()
# Create a dummy copy of the unity file to trigger CMake reconfigure if it is deleted.
......@@ -55,7 +55,7 @@ MACRO (COMMIT_UNITY_FILE UNITY_FILE FILE_CONTENT)
CONFIGURE_FILE(${${UNITY_FILE}} ${UNITY_FILE_PATH}/CMakeFiles/${UNITY_FILE_NAME}.dummy)
ENDMACRO ()
MACRO (ENABLE_UNITY_BUILD TARGET_NAME SOURCE_VARIABLE_NAME UNIT_SIZE EXTENSION)
MACRO (arcana_enable_unity_build TARGET_NAME SOURCE_VARIABLE_NAME UNIT_SIZE EXTENSION)
# Limit is zero based conversion of unit_size
MATH(EXPR LIMIT ${UNIT_SIZE}-1)
SET(FILES ${SOURCE_VARIABLE_NAME})
......@@ -75,7 +75,7 @@ MACRO (ENABLE_UNITY_BUILD TARGET_NAME SOURCE_VARIABLE_NAME UNIT_SIZE EXTENSION)
SET(_DEPS "")
# Write the actual Unity Build file
IF (NOT ${BUILD_FILE} STREQUAL "" AND NOT ${BUILD_FILE_CONTENT} STREQUAL "")
COMMIT_UNITY_FILE(BUILD_FILE BUILD_FILE_CONTENT)
arcana_commit_unity_file(BUILD_FILE BUILD_FILE_CONTENT)
ENDIF ()
SET(UNITY_BUILD_FILES ${UNITY_BUILD_FILES} ${BUILD_FILE})
# Set the variables for the current Unity Build file
......@@ -121,17 +121,17 @@ MACRO (ENABLE_UNITY_BUILD TARGET_NAME SOURCE_VARIABLE_NAME UNIT_SIZE EXTENSION)
ENDFOREACH ()
# Write out the last Unity Build file
IF (NOT ${BUILD_FILE} STREQUAL "" AND NOT ${BUILD_FILE_CONTENT} STREQUAL "")
COMMIT_UNITY_FILE(BUILD_FILE BUILD_FILE_CONTENT)
arcana_commit_unity_file(BUILD_FILE BUILD_FILE_CONTENT)
ENDIF ()
SET(UNITY_BUILD_FILES ${UNITY_BUILD_FILES} ${BUILD_FILE})
SET(${SOURCE_VARIABLE_NAME} ${${SOURCE_VARIABLE_NAME}} ${UNITY_BUILD_FILES})
ENDMACRO ()
MACRO (UNITY_GENERATE_MOC TARGET_NAME SOURCES HEADERS)
MACRO (arcana_unity_generate_moc TARGET_NAME SOURCES HEADERS)
SET(NEW_SOURCES "")
FOREACH (HEADER_FILE ${${HEADERS}})
IF (NOT EXISTS ${HEADER_FILE})
MESSAGE(FATAL_ERROR "Header file does not exist (mocing): ${HEADER_FILE}")
MESSAGE(FATAL_ERROR "[arcana_unity_generate_moc] header file does not exist (mocing): ${HEADER_FILE}")
ENDIF ()
FILE(READ ${HEADER_FILE} FILE_CONTENT)
STRING(FIND "${FILE_CONTENT}" "Q_OBJECT" QOBJECT_POS)
......
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